Night [NEW]

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Kulche
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Night [NEW]

Post by Kulche » Sun Aug 12, 2018 9:13

Hello, this topic is going to be about my new plugin which is currently WIP. It will not eat your plugin space, because it uses ONLY animations and in-game building textures. Here is my current progress; 8 res done and 9th is being created.
ThisTownIsATestTown_18-08-11_09.02.37.png
If you have some tips or advices, feel free to say :)
I'm not lazy, I'm on battery saving mode!

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Re: Night [NEW]

Post by yusuf8a684 » Sun Aug 12, 2018 10:11

My suggestion is a night petrol station with logo lamps
Discord=EZGsP3n

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JustAnyone
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Re: Night [NEW]

Post by JustAnyone » Sun Aug 12, 2018 10:50

I'm going to help you with some fun based stuff :}

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Kulche
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Re: Night [NEW]

Post by Kulche » Sun Aug 12, 2018 10:51

Okay. But firstly I need to make some graphics by json.
I'm not lazy, I'm on battery saving mode!

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Re: Night [NEW]

Post by Kulche » Sun Aug 12, 2018 10:58

Wait, is fun really necessary? Since all buildings are darkened using 1-frame animations, it is possible to make day-night cycle. For example, I can add 23 more frames to animation, and each frame will be like one hour. For example, frames 21-4 will be dark, 5-8 will be bit pinky; lowest will be bit darker, 8-17 will be without animation, 18-20 will be orangey and will get darker with each frame. The buildings could be overriden.
I'm not lazy, I'm on battery saving mode!

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Re: Night [NEW]

Post by Bearbear65 » Sun Aug 12, 2018 11:14

I suggest you adding some effects on the lightning
So the lights have a glow to it rather than just pixels of bright colours
I'm not sure what program you're using so I'll use Pixly as a reference
In pixely you can adjust the brushes/pencils hardness and by making it softer you can get this
Glowing effect on it (it's just like adding the colour to the surroundings but with less opacity)
ImageJust my opinion
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Kulche
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Re: Night [NEW]

Post by Kulche » Sun Aug 12, 2018 11:21

I know, but I wanted to do details after I finish Residential T 1x1. And i Use Pixly too.
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Re: Night [NEW]

Post by sairam » Sun Aug 12, 2018 12:29

I'll do the json i want a reference if you send me the json i will do it.
Proud to be the player of theotown since 1.0.45 alpha.
Proud to be the first Tamil theotowner. Done 2 plugins.
:D ( ͡° ͜ʖ ͡°)

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Kulche
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Re: Night [NEW]

Post by Kulche » Sun Aug 12, 2018 13:29

I don't need any help with this as said before. And you can't get everything when you 'want', @sairam[Posts][PM].
I'm not lazy, I'm on battery saving mode!

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Re: Night [NEW]

Post by Mr. French » Sun Aug 12, 2018 15:48

This is a big work ! but good luck :)
Helloooo !!! This account is the official account to this channel :https://www.youtube.com/channel/UCXvR0b ... subscriber

Thank you <3

Im currently working on aproject for my 100 subscribers so stay tuned ! :) ;)

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Re: Night [NEW]

Post by yusuf8a684 » Sun Aug 12, 2018 16:01

Thats realy cool plugin pack. I am happy about it. I have question, Is it easier than making old one?
Discord=EZGsP3n

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Re: Night [NEW]

Post by JustAnyone » Sun Aug 12, 2018 18:16

I can confirm that it is harder.

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Re: Night [NEW]

Post by Kulche » Sun Aug 12, 2018 19:06

Thanks. And it is not that hard, but it takes long time.
I'm not lazy, I'm on battery saving mode!

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Theotown_NightPlugin_Scriped_Project

Post by Wekabu city » Sun Aug 12, 2018 22:52

The Code is About 5 - 10 % complete…
I'm now testing the Color Picker may be completed at the end of this week?
If this doesn't end up in my "Maybe in the future"- Folder like Sand or NewSpace it would be Pretty helpfull...
Maybe youll find it on git soon… (Maybe)
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Re: Night [NEW]

Post by Kulche » Sun Aug 12, 2018 23:18

Umm, what the title suppose to mean?
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Re: Night [NEW]

Post by Wekabu city » Sun Aug 12, 2018 23:32

Ist the title of the Little Programm I spoke earlier…
Doesn't fit Oracles Code Convention but screw it...
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Kulche
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Re: Night [NEW]

Post by Kulche » Mon Aug 13, 2018 9:37

More \(progress\)!
ThisTownIsATestTown_18-08-12_09.28.51.png
What should I do next?
I'm not lazy, I'm on battery saving mode!

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Re: Night [NEW]

Post by cesareborgia94 » Mon Aug 13, 2018 9:58

Kulche wrote:
Mon Aug 13, 2018 9:37
More \(progress\)!
ThisTownIsATestTown_18-08-12_09.28.51.png

What should I do next?
Nice job! Consider trying to nightify more level 1 residentials before moving to other types of zones.

Priority example:
Level 1> Level 2> Level 3
Res> Com> Ind

Keep the work organized and it will be done in no time.
I rarely make plugins now, but I still make them in spare time.
Disclaimer Please no request, I'm busy with real life stuff, I hope you understand ;)
You can find me here only. Discord is sh**, sorry JA :(

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Re: Night [NEW]

Post by yusuf8a684 » Mon Aug 13, 2018 10:02

yusuf8a684 wrote:
Sun Aug 12, 2018 10:11
My suggestion is a night petrol station with logo lamps
6.png
6.png (3.63 KiB) Viewed 995 times
5.png
5.png (10.23 KiB) Viewed 995 times
4.png
4.png (1.67 KiB) Viewed 995 times
3.png
3.png (5.81 KiB) Viewed 995 times
2.png
2.png (7.18 KiB) Viewed 995 times
1.png
1.png (14.01 KiB) Viewed 995 times
These commercials are fits night :bc
Discord=EZGsP3n

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Kulche
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Re: Night [NEW]

Post by Kulche » Mon Aug 13, 2018 15:57

Yeah, @cesareborgia94[Posts][PM]. But I'm having trouble with buildings with arrows (for example $res00, medieval themed building with two styles), can anybody help me?

@yusuf8a684[Posts][PM], I will make them, propably with neons, too.
I'm not lazy, I'm on battery saving mode!

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Kulche
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Re: Night [NEW]

Post by Kulche » Wed Aug 15, 2018 15:22

Oh, Lobbu helped me, new buildings will come out soon!
I'm not lazy, I'm on battery saving mode!

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Progress...

Post by Wekabu city » Thu Aug 16, 2018 15:23

Thats defenetly not laggy at all....
Despite its 204 KB for a SINGLE BUILDING!!!!
We need an alternative...
Attachments
Test1_Phase3_FAILED.png
11059 Lines.... Ure kidding me...
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Kulche
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Re: Night [NEW]

Post by Kulche » Thu Aug 16, 2018 16:20

I have 'round 30 lines of code for one 1x1 building :lol:
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Re: Night [NEW]

Post by JustAnyone » Thu Aug 16, 2018 18:43

That's expected, however nothing compared to my random villages plugin...

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Re: Night [NEW]

Post by Wekabu city » Thu Aug 16, 2018 22:02

I've got somehow the feeling I'm doing something wrong. Could you give me an example of the code, cuz I haven't been plugin-ing for a while.
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