That's too much

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Barky
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Re: That's too much

#21

Post by Barky »

So you are going to ignore the community (I mean almost all of us absolutely hate this) because people are spending money (which is still a tiny amount)? And ratings are going up because its a good game not because you made pay-to-access tunnels.

You do realise people don't want to spend their diamonds on tunnels which should be a free feature but decorations like buildings. And tunnels are basically opposite bridges, so why aren't they payed?

I mean are you really going to make the game worse for your fans for the sake of a couple of euroes? I know I sound harsh but it really is a shock that you havn't saw the hate this has caused and fixed it. There is so much more you can do to get the game out there or to make an income then what you are doing here.

If you wan't to keep your tunnels the way they are then fine, but it will ruin your reputation as a Developer who made TT for the love of it, not a money driven idea. The choice is yours but you really have to think about why you made TT in the first place.

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Lobby
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Re: That's too much

#22

Post by Lobby »

I assume that most of our players want to game to be successful so there can be more updates and maybe a sequel one day. You might disagree with this, but you cannot claim that you represent the community.

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Barky
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Re: That's too much

#23

Post by Barky »

Actually many players have said they don't really need more updates. I never said I represent the community, I am going by all the comments on the forum.

Actually TT is pretty much done, add more mod flexibility and that's all we need. Lobby again, I think you know that TT will never make enough money to be considered a "sustainable income". You have even said a few times that you don't earn more than a few euroes here and there.

I don't think we need a sequel, what we need is more, new games from you. Possibly games which may be able to provide an income (as genre matters a lot). You are a great developer and have no doubt you can make better games, TT is not the final frontier.

What I'm trying to say through all my posts is if an income is what you want, you need to look bigger and better. Bill Gates didn't make his billions by playing it safe.

You need to stop thinking as a developer for a second and as a player. You need to wrap up TT and start on new better things. We are happy with TT and with more plug-in capability the community will be ever to deliver the new content to keep the game running.

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FranchuFranchu
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Re: That's too much

#24

Post by FranchuFranchu »

TT is an excellent game anyway

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Lobby
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Re: That's too much

#25

Post by Lobby »

@Barky I got a different view from the reviews in the Play Store. There's still a lot to do, and for some reason I know that there's (still) a lot of potential. If you don't like the recent changes, ok, but please don't act as if you know what has to be done. You might not be aware of that blueflower is a legal company.

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Barky
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Re: That's too much

#26

Post by Barky »

I'll say no more, I don't want to argue, what I said was my opinion, nothing more.

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CommanderABab
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Re: That's too much

#27

Post by CommanderABab »

Barky wrote:
16 Feb 2018, 16:53
...

You do realise people don't want to spend their diamonds on tunnels which should be a free feature but decorations like buildings. And tunnels are basically opposite bridges, so why aren't they payed<(it's paid)>

...
You are wrong here. Lobby's tunnels go under other bridges, water, buildings without being visible. Opposite bridges like I used
here
are visible under water, don't allow buildings over them, and override any bridge over them making for ugly crossings where bridge traffic drops at intersections with bridges.

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Wekabu city
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Re: That's too much

#28

Post by Wekabu city »

Lobby, Take a cup of tea and admire the work you've done (until 400) instead of panicing and updating your game every day. Thrust me, you really don't have to update the game often to make it "cool"

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Matt_ds_lasar
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Re: That's too much

#29

Post by Matt_ds_lasar »

If Lobby wants money, then why doesn't he just add a donate option that appears after or during saves? IMO, it makes more sense than changing the entire road system...
Last edited by Matt_ds_lasar on 17 Feb 2018, 00:00, edited 1 time in total.

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KINGTUT10101
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Re: That's too much

#30

Post by KINGTUT10101 »

I don't know how a game can be ruined by adding optional content that costs diamonds. If you dislike it, ignore it. We survived without tunnels before, so why does everyone think that their cities requires them? I don't entirely like the diamonds for tunnels concept, but I can live with it because I already had ways around not having tunnels before they were implemented, like new transportation systems.

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Barky
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Re: That's too much

#31

Post by Barky »

Because TT is supposed to be a game where the only paid features are decorational. It's the principle more than anything and it's doing more harm than good. It's things like this that belong in Simcity BuildIt, not TT.

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sunnykong
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Re: That's too much

#32

Post by sunnykong »

This game is so grindy now

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Free3021
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Re: That's too much

#33

Post by Free3021 »

Barky wrote:
17 Feb 2018, 00:03
Because TT is supposed to be a game where the only paid features are decorational. It's the principle more than anything and it's doing more harm than good. It's things like this that belong in Simcity BuildIt, not TT.
Yeah played that game and it was a massive bowl of crap and this tunnel issue still needs to be relevant so Lobby knows we are still mad at him and fixing it should be Lobby's 1st priority before adding anything else to the game

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waders
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Re: That's too much

#34

Post by waders »

People stop complaining about the game, and if you do not like it, do not play and uninstall the game. because what you write is pathetic. Do not even let you wait patiently for the next updates that can improve gameplay and bugs

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