S-Bahn System (train) UPDATE (01/08/2019)

Transport, Airport, and Road plugins

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The main focus of the plugin is a road or appears in the in-game transportation or airport tabs

Moving Cars, ships, and planes may be included also. :)
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Josh
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Re: S-Bahn System (inter-station category)

#21

Post by Josh »

Very cool :D . Finally some ground railways :P

I only think the gravel looks a bit like wood and should be more green / lighter

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mdk_813
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Re: S-Bahn System (inter-station category)

#22

Post by mdk_813 »

Josh wrote:
29 Dec 2017, 01:30
Very cool :D . Finally some ground railways :P

I only think the gravel looks a bit like wood and should be more green / lighter
Hm, more green? Yes, perhaps. But I don't think it should be lighter. If anything it could probably a bit darker. Only then the distinction between rail and gravel would suffer.

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Luigi
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Re: S-Bahn System (inter-station category)

#23

Post by Luigi »

Cool!!111oneone

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Sgpsboi
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Re: S-Bahn System (inter-station category)

#24

Post by Sgpsboi »

Hey sorry but could you show a screenshot on how to get inter station plugin to work,sorry a noob,just reply quickly

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mdk_813
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Re: S-Bahn System (inter-station category)

#25

Post by mdk_813 »

Sgpsboi wrote:
29 Dec 2017, 15:41
Hey sorry but could you show a screenshot on how to get inter station plugin to work,sorry a noob,just reply quickly
1) You should download the category plugin as a zip-file from KINGTUT's page. (he linked to it here: http://www.theotown.com/forum/viewtopic ... 364#p72364 )
2) open the zip and copy and paste the entire folder from the zip into the plugin folder on your device.
3) Make sure that the folder is called "1Train Category" (without quotation marks).

And that should be it.

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fico240
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Re: S-Bahn System (inter-station category)

#26

Post by fico240 »

That is the link to download the category
IMG-20171229-WA0069.jpg
:bc

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Sgpsboi
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Re: S-Bahn System (inter-station category)

#27

Post by Sgpsboi »

Sorry here but when i put the zip file as you told me to,like 1traincategory1-1.zip it would still display a error message say no kt101 station found,could you show a screenshot of how to name the file as i really confused on how to do i,pls reply quickly

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fico240
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Re: S-Bahn System (inter-station category)

#28

Post by fico240 »

Could it be that the stations do not work? :)
because I still have the same problem, the stations are filled and the trains do not raise people.
the plugin is good, I love the decos. :D
:bc

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mdk_813
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Re: S-Bahn System (inter-station category)

#29

Post by mdk_813 »

fico240 wrote:
30 Dec 2017, 07:13
Could it be that the stations do not work? :)
because I still have the same problem, the stations are filled and the trains do not raise people.
I'm not sure what you mean by "the stations are filled".
Do you mean that you can see people standing there all the time? That would be because its the default frame. There are no frames for more or less passengers waiting.

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Re: S-Bahn System (inter-station category)

#30

Post by Borbor »

Is it possible to train between cities?(that is, between two different maps in a region to provide train path and train passage)

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mdk_813
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Re: S-Bahn System (inter-station category)

#31

Post by mdk_813 »

Borbor wrote:
30 Dec 2017, 14:47
Is it possible to train between cities?(that is, between two different maps in a region to provide train path and train passage)
I think the game offers to create a connection to the neighboring city when you draw a rail to the edge. But I don't know if this has any effects or if the connection shows up at all on the other side as well.
I don't know. Just try it out.

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fico240
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Re: S-Bahn System (inter-station category)

#32

Post by fico240 »

mdk_813 wrote:
30 Dec 2017, 13:40
fico240 wrote:
30 Dec 2017, 07:13
Could it be that the stations do not work? :)
because I still have the same problem, the stations are filled and the trains do not raise people.
I'm not sure what you mean by "the stations are filled".
Do you mean that you can see people standing there all the time? That would be because its the default frame. There are no frames for more or less passengers waiting.
What I mean is that the stations are with the maximum number of passengers (46/45) and do not empty when passing trains.
Maybe I'm not understood because I use a translator because my english are not good. :lol:

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mdk_813
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Re: S-Bahn System (inter-station category)

#33

Post by mdk_813 »

fico240 wrote:
30 Dec 2017, 21:25
What I mean is that the stations are with the maximum number of passengers (46/45) and do not empty when passing trains.
Maybe I'm not understood because I use a translator because my english are not good. :lol:
Others may correct me here if I am wrong here.
But I think that this is the normal behavior of stations and bus stops. The number doesn't drop when a train or bus drives by. It is a representation of the general amount of traffic on the rail/road at the given moment. So, only if the amount of traffic goes up or down the displayed number of passengers would change as well.

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fico240
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Re: S-Bahn System (inter-station category)

#34

Post by fico240 »

mdk_813 wrote:
30 Dec 2017, 22:01
fico240 wrote:
30 Dec 2017, 21:25
What I mean is that the stations are with the maximum number of passengers (46/45) and do not empty when passing trains.
Maybe I'm not understood because I use a translator because my english are not good. :lol:
Others may correct me here if I am wrong here.
But I think that this is the normal behavior of stations and bus stops. The number doesn't drop when a train or bus drives by. It is a representation of the general amount of traffic on the rail/road at the given moment. So, only if the amount of traffic goes up or down the displayed number of passengers would change as well.
Ok, thanks
:bc

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CommanderABab
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Re: S-Bahn System (inter-station category)

#35

Post by CommanderABab »

Actually, the in-game bus stops and train stations passengers waiting are reduced by the capacity of the bus or train.

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Sgpsboi
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Re: S-Bahn System (inter-station category)

#36

Post by Sgpsboi »

Look i really want to down this file but keeps say kt101 inter... is not found pls make a patch or provide detailed infomation with pictures or screenshot to make downloading much easier.sorry if i sound angry just fed up with the plug in problem

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mdk_813
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Re: S-Bahn System (inter-station category)

#37

Post by mdk_813 »

Sgpsboi wrote:
05 Jan 2018, 16:18
Look i really want to down this file but keeps say kt101 inter... is not found pls make a patch or provide detailed infomation with pictures or screenshot to make downloading much easier.sorry if i sound angry just fed up with the plug in problem
It is all explained multiple times in this thread already.
Download the category from Kingtut's page. Paste the folder to your plugins-folder. Make sure it starts with a 1 (it should by default, but who knows...). If that doesn't work, also put zzz in front of the S-Bahn folder name. There is really nothing more I could tell you about that.

If all of that doesn't work, download JSON Genie free from the playstore, open the JSON of the S-Bahn with that app and delete the entry called "category" from the JSON. Then save the file.
The plugins should appear divided up in the road and deco menues then.

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AwkwrdPrtMskrt
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Re: S-Bahn System (inter-station category)

#38

Post by AwkwrdPrtMskrt »

Is it possible to change the bridge frames to use the blocks and pillars used by the motorways?

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mdk_813
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Re: S-Bahn System (inter-station category)

#39

Post by mdk_813 »

AwkwrdPrtMskrt wrote:
09 Jan 2018, 17:07
Is it possible to change the bridge frames to use the blocks and pillars used by the motorways?
Sorry, I don't have the time to edit anything here.
But, if you want, you may create your own bridge versions and post them in the inter station thread. I posted my rails there, too: http://www.theotown.com/forum/viewtopic ... 043#p75043

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Pear101
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Re: S-Bahn System (inter-station category)

#40

Post by Pear101 »

I Just had the idea...
What about adding the tunnel version of this, as now is possibile?

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