A Project
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- KINGTUT10101
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Re: A Project
Weird. This worked with the original plug-in. Ill try some tweaking and I'll get back to you.
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Re: A Project
I found the reason for the crash. I forgot to remove rotation aware for topterr
- KINGTUT10101
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Re: A Project
The crash is fixed and now all of the textures (except for topterr) should have the same height and width. Unfortunately, the textures are still messed up.
Code: Select all
[
{
"frames": [
{
"bmp": "frontterr1.png",
"count": 4,
"w": 32,
"y": 29
},
{
"bmp": "outsidecornerterr1.png",
"count": 4,
"w": 32,
"y": 29
},
{
"bmp": "insidecornerterr1.png",
"count": 4,
"w": 32,
"y": 29
}
],
"height": 1,
"id": "sideterr1.kt101",
"needs road": false,
"power": 0,
"rotation aware": true,
"type": "park",
"water": 0,
"width": 1
},
{
"frames": [
{
"bmp": "topterr1.png",
"count": 2,
"h": 48,
"w": 32
}
],
"height": 1,
"id": "topterr1.kt101",
"needs road": false,
"power": 0,
"type": "park",
"water": 0,
"width": 1
}
]
- Attachments
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- testterr.zip
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- CommanderABab
- AB
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Re: A Project
I removed these lines and the images are fine.
.
Or change the y to h.
@KINGTUT10101
Code: Select all
"y": 29
"y": 29
"y": 28
Or change the y to h.
@KINGTUT10101
- CommanderABab
- AB
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Re: A Project
Sorry it was raining :)
- KINGTUT10101
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Re: A Project
That would probably be the problem. Looks like I mixed up y and h.CommanderABab wrote: ↑15 Jul 2017, 18:11I removed these lines and the images are fine.
.Code: Select all
"y": 29 "y": 29 "y": 28
Or change the y to h.
@KINGTUT10101
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Re: A Project
It seems to be working now. Thanks for the help. Hopefully everything goes smoothly from here.
- CommanderABab
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- KINGTUT10101
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Re: A Project
The textures should be fixed. I dont know if I'm going to give the dirt a texture though because most people will have it hidden anyways, but I'm open to other people's opinions. I have ran into another bug though. It doesn't affect the plug-in too much but if you place certain parts at certain camera angles it places the wrong part. I think this might be a bug with the game though. I also plan on making the inside corner tile lighter because it looks a bit out of place.
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Re: A Project
I think this belongs in plug-in discussion more than it belongs here.
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Re: A Project
I also plan on releasing a version of this plug-in that's less texture heavy. This version will look horrible if the sides are exposed, but it'll come with more levels of terrain.
- KINGTUT10101
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Re: A Project
Almost ready for release. I'm going to start working on the Lite version soon.
- NisekoKilla
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Re: A Project
you are my hero!
- KINGTUT10101
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Re: A Project
Lol thx