Making castle walls (as a road)
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- MarioBitMap
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Making castle walls (as a road)
I'm currently working on some castle walls as a decoration, for ancient monuments and awards. I'm, also doing a version for Rock Fort's Château de Pierrefonds, available at the plug-in store: viewtopic.php?f=72&t=12006.
The plugin will include:
-Squared wall in various colors
-Squared walls with wood planks roof
-RockFort's wall
It will be updated in a future, with the ground tile as a ground tile and not as a road, and some other walls.
Any suggestion? Thanks in advance!
The plugin will include:
-Squared wall in various colors
-Squared walls with wood planks roof
-RockFort's wall
It will be updated in a future, with the ground tile as a ground tile and not as a road, and some other walls.
Any suggestion? Thanks in advance!
- MarioBitMap
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Re: Making castle walls (as a road)
Once finished the template with every frame, next step is to create different versions.
I've planned the next ones:
I've planned the next ones:
- Grounds:
- Limestone(A)
- Stone(B)
- Wood Plank(C)
- Walls:
- Sandstone(1)
- Adobe(2)
- Stone(3)
- Painted Stone(4)
- White and Golden Stone(5)
- A1
- A2
- A4
- A5
- B3
- B5
- C1
- C2
- C3
- C4
- C5
- byxxiaonanhui
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Re: Making castle walls (as a road)
Looks great!
- MarioBitMap
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Re: Making castle walls (as a road)
Here's the first version of Castle Walls, it stills wip and I've got to finish RockFort's bridge frames.
This version contains: 6 types of walls (White and Gold, Sandstone, Adobe, Stone, Darkstone and Red Painted Stone). In addition to them, there's a RockFort's Château de Pierrefonds Wall.
These are classified in Walls and RFWalls categories, both of them in Ancient category.
How to use walls:
They work as a road, height=0 generates a path.
When we go up 1 level of height, (thanks to the bridge frames) a wall generates a wall under the path, which transforms into the wall roof.
This process can be repeated up to 4 levels of height.
They include stairs.
Thanks everyone who helped me and thanks to you, the one who is reading this! Hope you have a great time playing TheoTown!
*And remember, don't reuse the plug-in frames or code without permission, thankyou!*
This version contains: 6 types of walls (White and Gold, Sandstone, Adobe, Stone, Darkstone and Red Painted Stone). In addition to them, there's a RockFort's Château de Pierrefonds Wall.
These are classified in Walls and RFWalls categories, both of them in Ancient category.
How to use walls:
They work as a road, height=0 generates a path.
When we go up 1 level of height, (thanks to the bridge frames) a wall generates a wall under the path, which transforms into the wall roof.
This process can be repeated up to 4 levels of height.
They include stairs.
Thanks everyone who helped me and thanks to you, the one who is reading this! Hope you have a great time playing TheoTown!
*And remember, don't reuse the plug-in frames or code without permission, thankyou!*
Last edited by MarioBitMap on 31 Aug 2020, 01:23, edited 2 times in total.
- CommanderABab
- AB
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- MarioBitMap
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Re: Making castle walls (as a road)
Thanks!
...
Oof I uploaded the file in .zip not .plugin, but just edited it
...
Oof I uploaded the file in .zip not .plugin, but just edited it
- MarioBitMap
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Re: Making castle walls (as a road)
And the first public version is already released in the plug-in store! Thanks for downloading, hope you have a great time playing Theo Town and decorating your medieval villages!
- CommanderABab
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Re: Making castle walls (as a road)
Moving this to the showcase.
It seems to be popular, I see it showing up in screenshots.
It seems to be popular, I see it showing up in screenshots.
- ColdBulletMemeWorks
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Re: Making castle walls (as a road)
Too bad this isn't going to be continued...