A.P.Earth | Refreshed Roads (v1.1)

Transport, Airport, and Road plugins

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The main focus of the plugin is a road or appears in the in-game transportation or airport tabs

Moving Cars, ships, and planes may be included also. :)
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AngelPandaEarth
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A.P.Earth | Refreshed Roads (v1.1)

#1

Post by AngelPandaEarth »

Originally, I was gonna upload this plugin to the Plugin Store. And the plugin was actually there on the Store. Then somebody complained that the other bridge types weren't there (it was only the default bridge), so I added the other bridge types, uploaded the plugin, and it was disapproved because "overriding roads isn't a good idea." What? It was fine before. Then the plugin was removed from the store.

So, I migrated this plugin to the forum instead after somebody recommended me to, and that's why the plugin is here instead of the Store.

Fun Fact: This is the first plugin I ever uploaded here.

Another Fun Fact (edit Jan. 5): I just discovered that the plugin is back on the Plugin Store. Odd...

Anyway, to the description:


===== Description =====
Personally, I made this plugin because I thought the road graphics were off.

Example: On a two way expressway, the median is dotted. But one a four lane highway (one side has two lanes), we instead have a straight, undisturbed line splitting the lanes in half? Even if I wasn't American, I'd still think these graphics wouldn't make any sense.

So instead, I just remade the road graphics by overriding the vanilla roads and putting a more logical texture on them. The roads from Neighborhood Roads can also be found here, with textures that go along with these.

Also, texture, resource, or graphics plugins should be a thing because there are some things that don't even use these textures, such as premade intersections...Not to mention, if any region disallows plugins, these roads can NOT be used, and you will have to disable them.

Another note, you cannot use both Neighborhood Roads and Refreshed Roads at the same time!

===== Additions (from Neighborhood Roads) =====
+ Suburban Roads
+ Truck Prohibited Roads
+ Truck Prohibited One Way Roads

===== Changes =====
Re-textured most vanilla roads except for the dirt road.

==========

Enjoy!
Refreshed Roads v1.1.zip
(1.56 MiB) Downloaded 600 times
icon.png
Last edited by AngelPandaEarth on 06 Jan 2021, 04:55, edited 3 times in total.

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AngelPandaEarth
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Re: A.P.Earth | Refreshed Roads

#2

Post by AngelPandaEarth »

Perfect start to 2021 amirite

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AngelPandaEarth
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It's back on the Store?!

#3

Post by AngelPandaEarth »

Shortly before submitting the upcoming Public Library plugin, I discovered that the Refreshed Roads plugin has returned to the Plugin Store. Very odd...but it's there again, this time with the new bridges.

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AngelPandaEarth
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Re: It's back on the Store?!

#4

Post by AngelPandaEarth »

AngelPandaEarth wrote:
06 Jan 2021, 04:57
Shortly before submitting the upcoming Public Library plugin, I discovered that the Refreshed Roads plugin has returned to the Plugin Store. Very odd...but it's there again, this time with the new bridges.
By the way, I am not deleting this plugin off the forum.

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imajoke
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Re: A.P.Earth | Refreshed Roads (v1.1)

#5

Post by imajoke »

It just locks the roads for me... I can't even build them in sandbox mode!

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AngelPandaEarth
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Re: A.P.Earth | Refreshed Roads (v1.1)

#6

Post by AngelPandaEarth »

imajoke wrote:
08 Feb 2021, 00:04
It just locks the roads for me... I can't even build them in sandbox mode!
If you are playing in a space where plugins aren't allowed, it doesn't work.

But if you aren't...oh dear...

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PixelDubs
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Re: A.P.Earth | Refreshed Roads (v1.1)

#7

Post by PixelDubs »

AngelPandaEarth wrote:
12 Feb 2021, 10:48
imajoke wrote:
08 Feb 2021, 00:04
It just locks the roads for me... I can't even build them in sandbox mode!
If you are playing in a space where plugins aren't allowed, it doesn't work.

But if you aren't...oh dear...
Remove the colors, make them actual road marking colors.

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TheFennekin
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Re: A.P.Earth | Refreshed Roads (v1.1)

#8

Post by TheFennekin »

Looks sci-fi-ish :)

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imajoke
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Re: A.P.Earth | Refreshed Roads (v1.1)

#9

Post by imajoke »

Derncho RBLX wrote:
12 Feb 2021, 14:04
AngelPandaEarth wrote:
12 Feb 2021, 10:48
imajoke wrote:
08 Feb 2021, 00:04
It just locks the roads for me... I can't even build them in sandbox mode!
If you are playing in a space where plugins aren't allowed, it doesn't work.

But if you aren't...oh dear...
Remove the colors, make them actual road marking colors.
So I make them invisible?

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imajoke
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Re: A.P.Earth | Refreshed Roads (v1.1)

#10

Post by imajoke »

AngelPandaEarth wrote:
12 Feb 2021, 10:48
imajoke wrote:
08 Feb 2021, 00:04
It just locks the roads for me... I can't even build them in sandbox mode!
If you are playing in a space where plugins aren't allowed, it doesn't work.

But if you aren't...oh dear...
I'm not stupid.

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