Addressing problems with Microtransactions, premium currency,
Posted: 23 Apr 2019, 04:06
There is a large amount of people who complain that Theotown is "completely ruined" because "diamonds" were added and more things that require diamonds are being added. Many are unaware that experimental mode exists and complain about diamonds making Theotown "Pay to win" despite getting diamonds for doing absolutely nothing but opening up the game. However, some of their criticisms are correct. There were many changes to the game that pushed Theotown further into the realm of a "pay to win" game.
I think Lobby should consider removing these:
I understand making enough money with this app is not easy, but more should be done to balance potential income and gameplay quality while not leading the game into "pay to win".
I think Lobby should consider removing these:
- Pay to increase Theon income
This is "pay to win" because you can get more income just by spending diamonds
- Pay to decrease building time
same as above
- Collect what money your city made while you were gone
I think this feature should be removed entirely because it makes no sense to collect extra money in real-time while no in-game time has passed. It is clearly just a place to put diamond transactions.
- Making "more features store" harder to access
I understand making enough money with this app is not easy, but more should be done to balance potential income and gameplay quality while not leading the game into "pay to win".