material areas

Share your ideas about possible future content here.
User avatar
yusuf8a684
Reactions:

material areas

#1

Post by yusuf8a684 »

need material areas like mine area , oil area , forest area and better dirt area for farms make more realistic ...
example farms cant build on any area without better dirt areas (sorry for my englis i have low battery too :P )
like cities skylines

User avatar
MayorRascalov
Small-town resident
Reactions:
Posts: 36
Joined: 04 Oct 2017, 14:56
Location: Cagayan de Oro, Philippines
Plugins: Showcase Store
Version: Beta
Contact:

Plugin Creator

Platform

Re: material areas

#2

Post by MayorRascalov »

it could be a good idea like the way Cities:Skylines do. Putting more realism to the game would be good..

User avatar
Josh
Graphic designer
Reactions:
Posts: 2214
Joined: 11 Mar 2017, 19:20
Location: The Netherlands
Plugins: Showcase Store
Version: Beta

Plugin Creator

Platform

Re: material areas

#3

Post by Josh »

I don't know how much time it takes for Lobby to make

User avatar
yusuf8a684
Reactions:

Re: material areas

#4

Post by yusuf8a684 »

they can increase the income
endustry>farms>forest>mines>oil
endustry will open everytime
farms and forest maybe when u be town
mines city
oil metropol

User avatar
yusuf8a684
Reactions:

Re: Re:

#5

Post by yusuf8a684 »

former member wrote:
17 Jan 2018, 10:48
Is there a way to make a building placeable on only a selected ground type?
idk but maybe just
oil zone and mine zone plugins are enough
forest and farms are already
but areas a little more cool :)

User avatar
yusuf8a684
Reactions:

Re: Re:

#6

Post by yusuf8a684 »

KoalaGuy wrote:
17 Jan 2018, 13:11
former member wrote:
17 Jan 2018, 10:48
Is there a way to make a building placeable on only a selected ground type?
No afaik, but I don't need it for mah plugeen
koala plugin

User avatar
Kulche
Pluche
Reactions:
Posts: 1141
Joined: 07 Jun 2017, 20:28
Plugins: Showcase Store
Version: Beta

Plugin Creator

Platform

Re:

#7

Post by Kulche »

I'm currently working on Crude Oil & Plastic Industry plugin

User avatar
Xim
Inhabitant of a Megalopolis
Reactions:
Posts: 600
Joined: 04 Sep 2017, 14:17
Location: Somewhere in Sometime
Plugins: Showcase Store

Platform

Re: material areas

#8

Post by Xim »

Well i personally think that TT shouldnt become tycoon game but adding areas when you can get oil coal etc is reallly nice as more "detailed" indrusties
But actual system have to stay or TT wont be TT anylonger

Post Reply Previous topicNext topic

Return to “Suggestions”