So here's the deal, I decided to try and create a basic building and implement it into the game. Sounds easy, yea? Well not so much for me, I already looked through the tutorials but am lost on what to do. I wanted it to create a small pollution and noise radius around it, but decided to just try and get the basics down first.
If you try to place the building in-game, you'll see the problem immediately.
I think my biggest issue is that I have no clue what I'm doing.
Newbie plug-in maker dying here!
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- CloakedGamer
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- Bearbear76
- Former Bearbear65
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Re: Newbie plug-in maker dying here!
Me too
It's way to huge for Thetheotown
Also make the background transparent
Use the templates from the tutorial & documentation
It should look more the this for example
It's way to huge for Thetheotown
Also make the background transparent
Use the templates from the tutorial & documentation
It should look more the this for example
- Bearbear76
- Former Bearbear65
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Re: Newbie plug-in maker dying here!
Also pollution & noise
For example
Code: Select all
"influence pollution":12,
"Influence noise":12,
- CloakedGamer
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Re: Newbie plug-in maker dying here!
It works! It ACTUALLY works now! I am shamelessly proud of this tiny, ugly building that I could even make on my own. I'm also extremely grateful for your help, both of you.
- CloakedGamer
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Re: Newbie plug-in maker dying here!
That design looks really good, to me at least.
EDIT: I'm trying to find a specific pixel coordinate so that I can attach a smoke animation, and I'm using Pixly. Do you know how?
EDIT: I'm trying to find a specific pixel coordinate so that I can attach a smoke animation, and I'm using Pixly. Do you know how?
- Bearbear76
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Re: Newbie plug-in maker dying here!
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