Hello,
I'm new here and interested in creating some residential plug ins. In the JSON file where do I determine the number of habitants will occupy a building I would create? Thanks for your help
Bebop
How to set number of habitants for residential
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Re: How to set number of habitants for residential
Include the line (with a comma afterward if not the last line in the object definition). Change 100 to any suitable positive integer. Negative numbers will crash the game before it loads. (I've tried it! )
Unreasonably large numbers will be overriden in 1x1 plugins.
If this line isn't included, a default number is calculated based on texture size.
Code: Select all
"people":100
Unreasonably large numbers will be overriden in 1x1 plugins.
If this line isn't included, a default number is calculated based on texture size.