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"Sets" for plugins

Posted: 18 May 2018, 02:53
by BetterBear
I think it will be cool if we can have multiple sets of plugin texture spaces, which are handled by different texture spaces. When loading a city, the player will be given an option if what plugin set he likes to use, and only one set can be used at the same time.

In this way we can *technically* have infinite plugins.



For those of you who doesn't know what I mean its like this:

For example, you have City A which is a futuristic city powered by futuristic plugins while you have City B, which is a medieval city powered by medieval plugins. Obviously, when the player is playing on City A, he doesn't need the plugins of City B and vise versa.

The problem is that the current plugin system has only one texture space for everything. So if this is implemented, the player will be able to use more plugins, simply because the unneeded plugins doesn't exist in the same set of texture space.

Re: "Sets" for plugins

Posted: 18 May 2018, 09:04
by Josh
Great idea, but I don't think it's possible

Re: "Sets" for plugins

Posted: 18 May 2018, 13:12
by JustAnyone
I don't think that current graphic engine is capable of doing it.

Re: "Sets" for plugins

Posted: 18 May 2018, 18:02
by CommanderABab
It's probably possible.

Re: "Sets" for plugins

Posted: 19 May 2018, 16:04
by MONTEMARINO
Yes it is, and easier than you think.
What I do:
I have a folder for those plugins that I don't need for the current city I'm working in, and I only leave the plugins that I'm using, in the plugins folder

Handicap: when you load an old city, those plugins that you used, are disapeared, and there is a gap in that area.

Re: "Sets" for plugins

Posted: 24 May 2018, 01:23
by BetterBear
MONTEMARINO wrote:
19 May 2018, 16:04
Yes it is, and easier than you think.
What I do:
I have a folder for those plugins that I don't need for the current city I'm working in, and I only leave the plugins that I'm using, in the plugins folder

Handicap: when you load an old city, those plugins that you used, are disapeared, and there is a gap in that area.
I know, but it takes some effort to do.

And most users are not interested in creating folders and stuff.