Types for plug-ins

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danekbel
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Types for plug-ins

#1

Post by danekbel » Tue Jul 11, 2017 10:26

What type (and maybe subsequent code) should I use for:
1) Filter plant
2) Villa (award tab)
3) Bus station
:bq
And what type of influence uses city hall?
some text.

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Re: Types for plug-ins

#2

Post by Lobby » Tue Jul 11, 2017 10:51

  1. Anything with type "water" will be visible in the water tab, so you may use this for the filter plant. In order to give it cleaning functionality, use thise

    Code: Select all

    "water":-1,
    "water waste":-20000
  2. Try it with "award" :lol:
  3. It's type "bus stop", but I have no idea whether it works. Give it some influence and capacity

    Code: Select all

    "influence passenger bus": 12,
    "capacity": 32
...Have a nice stay

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Re: Types for plug-ins

#3

Post by iborrobi » Tue Jul 11, 2017 11:39

Is it possible to make plugin that can only be build after receiving a title? For ex: statue =village.... If possible, what code should i use?
bda

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Re: Types for plug-ins

#4

Post by Lobby » Tue Jul 11, 2017 11:45

See this thread for basic usage of requirements.

A rank requirement may look like

Code: Select all

"requirement":{
  "requirements":[
    {
      "type":"RANK",
      "data":{
        "id":"$rnk_town_medium"
      }
    }
  ]
}
...Have a nice stay

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Re: Types for plug-ins

#5

Post by iborrobi » Tue Jul 11, 2017 11:54

Lobby wrote:
Tue Jul 11, 2017 11:45
See this thread for basic usage of requirements.

A rank requirement may look like

Code: Select all

"requirement":{
  "requirements":[
    {
      "type":"RANK",
      "data":{
        "id":"$rnk_town_medium"
      }
    }
  ]
}
Thanks Lobby ;)
bda

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Re: Types for plug-ins

#6

Post by danekbel » Tue Jul 11, 2017 15:30

Lobby wrote:
Tue Jul 11, 2017 10:51
It's type "bus stop", but I have no idea whether it works. Give it some influence and capacity

Code: Select all

"influence passenger bus": 12,
"capacity": 32
Is it for bus stop or for bus depot?
Anyway, thank you for help :bc
some text.

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Re: Types for plug-ins

#7

Post by iborrobi » Tue Jul 11, 2017 15:42

person, who uses cracked software and doesn't see why it's a bad thing wrote:
Tue Jul 11, 2017 15:30
Lobby wrote:
Tue Jul 11, 2017 10:51
It's type "bus stop", but I have no idea whether it works. Give it some influence and capacity

Code: Select all

"influence passenger bus": 12,
"capacity": 32
Is it for bus stop or for bus depot?
Anyway, thank you for help :bc
i guess it's for bus stop, because the code has "capacity": 32
bda

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Re: Types for plug-ins

#8

Post by Lobby » Tue Jul 11, 2017 15:59

Yes, this code is for bus stops. You cannot create bus depots by yourself.
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Re: Types for plug-ins

#9

Post by Lobby » Sun Jul 16, 2017 20:48

Code: Select all

$rnk_isolateddwelling
$rnk_village_medium
$rnk_town_medium
$rnk_city_small
$rnk_city_medium
$rnk_city_big
$rnk_metropolis
$rnk_conurbation
$rnk_megalopolis
It's planned to address ranks by level instead of id.
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Re: Types for plug-ins

#10

Post by Lobby » Sat Sep 23, 2017 19:23

New ranks introduce more rank ids. However, I recommend to express rank requirements this way now:

Code: Select all

"requirement":{"requirements":[{"type":"RANK", "data":{"lvl":0}}]}
With level 0 being the first rank (isolated dwelling).
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Re: Types for plug-ins

#11

Post by danekbel » Mon Oct 02, 2017 20:41

@Lovbu[mention]Lobby[/mention], is it still impossible to create own bus depot?
If it's possible, can I create depot, that would spawn definite type of buses?
some text.

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