Building on water?
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- mdk_813
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Building on water?
Hi guys,
I would like to do some buildings, that can be placed on water, in a similar way to the small red buoys already in the game.
Is there a way to do that and what setting would I have to put into the json to make that work?
Thanks.
I would like to do some buildings, that can be placed on water, in a similar way to the small red buoys already in the game.
Is there a way to do that and what setting would I have to put into the json to make that work?
Thanks.
- Brody Craft
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Re: Building on water?
Code: Select all
"needs water":"true",
- mdk_813
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Re: Building on water?
Yes, I made a small 1x1 test-bouy and it didn't seem to work. In building mode it did not turn green and was not placable.
However, I wrote it like that:
Code: Select all
"needs water":true,
- mdk_813
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Re: Building on water?
Ah ok, thanks, I didn't use "needs ground":false, in there. Maybe that was the problem?former member wrote: ↑09 Jul 2017, 13:36True and false are boolean, they don't need ".
TryI made a floating park before.Code: Select all
"needs water":true, "needs ground":false
I will try it out.
- mdk_813
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Re: Building on water?
Hm, I can't get it to work.
I thought the transparency could be a problem, so I removed "draw ground" and put the original water texture from Lobby into the png. Didn't work either.
Currently, it looks like this:
Any ideas?
I thought the transparency could be a problem, so I removed "draw ground" and put the original water texture from Lobby into the png. Didn't work either.
Currently, it looks like this:
Code: Select all
[
{
"id":"Testboje.mdk_813",
"type":"park",
"author":"mdk_813",
"width":1,
"height":1,
"frames":[{"bmp":"Testboje_1x1.png"}],
"price":1,
"monthly price":1,
"water":"0",
"power":"0",
"build time":0,
"needs road":false,
"needs water":true,
"needs ground":false,
"title":"Testboje",
"text":"Will it float?"
}
]
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- Testboje_1x1.png (3.23 KiB) Viewed 4513 times
- CommanderABab
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Re: Building on water?
Try the one from the quote box.mdk_813 wrote: ↑09 Jul 2017, 15:40Hm, I can't get it to work.
I thought the transparency could be a problem, so I removed "draw ground" and put the original water texture from Lobby into the png. Didn't work either.
Currently, it looks like this:Any ideas?Code: Select all
[ { "id":"Testboje.mdk_813", "type":"park", "author":"mdk_813", "width":1, "height":1, "frames":[{"bmp":"Testboje_1x1.png"}], "price":1, "monthly price":1, "water":"0", "power":"0", "build time":0, "needs road":false, "needs water":true, "needs land":false, "title":"Testboje", "text":"Will it float?" } ]
- mdk_813
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Re: Building on water?
Cool, thanks, now it builds on water, but the ground texture causes another problem: The game now builds these brownish foundations.
So, I guess I need to get rid of the ground texture in the png and put something like "draw ground" (or "draw water"?) into the json.
So, I guess I need to get rid of the ground texture in the png and put something like "draw ground" (or "draw water"?) into the json.
- CommanderABab
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Re: Building on water?
Add your image's pixel height plus 4. (result = pixel height + 4). Replace the 4 after handle with the result.CommanderABab wrote: ↑09 Jul 2017, 15:44Try the one from the quote box.mdk_813 wrote: ↑09 Jul 2017, 15:40Hm, I can't get it to work.
I thought the transparency could be a problem, so I removed "draw ground" and put the original water texture from Lobby into the png. Didn't work either.
Currently, it looks like this:Any ideas?Code: Select all
[ { "id":"Testboje.mdk_813", "type":"park", "author":"mdk_813", "width":1, "height":1, "frames":[ { "bmp":"Testboje_1x1.png", "handle y":4 } ], "price":1, "monthly price":1, "water":"0", "power":"0", "build time":0, "needs road":false, "needs water":true, "needs land":false, "title":"Testboje", "text":"Will it float?" } ]
- mdk_813
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Re: Building on water?
Nice!
"needs land":false, and "draw ground":true, did the trick!
Thank you guys!
"needs land":false, and "draw ground":true, did the trick!
Thank you guys!
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- wcs
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Re: Building on water?
I am having the same problem. Is it possible to create a zone plugin that could be built in water?
- CommanderABab
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- CommanderABab
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Re: Building on water?
https://theotown.com/forum/viewtopic.php?p=84430#p84430
Yes, it is possible to build such a building. Will it build by itself? No.
Yes, it is possible to build such a building. Will it build by itself? No.
- CommanderABab
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Re: Building on water?
No, you can't place just a zone itself on water.
- CommanderABab
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Re: Building on water?
You can see from the video that I was once able to zone small sections of water, but it depended on a bug which was removed.
- wcs
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Re: Building on water?
I see, I was planning on adding floating slums in my plugin. I guess I would just have to add a water decal beneath it and just build land on water.