Thanks for the suggestions , there will be added into the american packTheBusinessMan wrote: ↑14 Feb 2019, 10:14I was wondering if we can get some American Rowhouses im doing a american city during the Robert Moses era basically just shove a highway through a poor minority neighborhood and through downtown too also you gotta cut off that waterfront too. And its all elevated....Oh i was getting off track about them row homes now heres what they look like.images.jpeg
Ideas for plugins
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- _Rock Fort_
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Re: Ideas for plugins
- TheBusinessMan
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Re: Ideas for plugins
Thanks mate
- -LeoLeo-
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Re: Ideas for plugins
Hyperlanes Gen II ; Now with Hyperbridge support! soon
- RayXP
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Re: Ideas for plugins
Car Spawner...
Place it at the end of your map, and will look like cars are traveling from outside your cities...
Place it at the end of your map, and will look like cars are traveling from outside your cities...
- TheBusinessMan
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Reminds me of the traffic generator mod for SC4
- BetterBear
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I do not think that it is possible with any plug-ins, yet.
That would literally translate for an entire AI.
- JustAnyone
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Re: Ideas for plugins
It actually is, with Lua.
- Brody Craft
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Re: Ideas for plugins
You better code my game on Roblox.
- BetterBear
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Re: Ideas for plugins
Oh, I forgot that Lua support had existed..
Still, it will be so difficult to code, right? You will literally have an AI that builds a city..
- JustAnyone
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Re: Ideas for plugins
Maybe, but it definitely is possible. AI checks where it can begin building, starts building dirt roads and zoning. Adds services if detects they don't exist.
- BetterBear
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So basically, a Lua AI could build a city. However, some optional factors in city-building such as aesthetics could be the worst possible because what matters is that it must be functional. Correct?JustAnyone wrote: ↑01 May 2019, 00:36Maybe, but it definitely is possible. AI checks where it can begin building, starts building dirt roads and zoning. Adds services if detects they don't exist.
- JustAnyone
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