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Bus stops

Posted: 10 Dec 2017, 17:52
by JustAnyone
A bus stop can be defined like:

Code: Select all

  {
    "id": "$my_busstop00",
    "type": "bus stop",
    "width": 1,
    "height": 1,
    "influence passenger bus": 30,
    "frames": [{"x":512,"y":864,"w":32,"h":32,"count":4},
      {"x":512,"y":896,"w":32,"h":32,"count":4},
      {"x":512,"y":928,"w":32,"h":32,"count":4},
      {"x":512,"y":960,"w":32,"h":32,"count":4},
      {"x":512,"y":992,"w":32,"h":32,"count":4}],
    "capacity": 32,
    "price":800
  }
These are the frames in use:
busdepot.png
busdepot.png (3.98 KiB) Viewed 2444 times
You have to provide at least 4 frames for 4 different placements on a road. Any additional 4 frames are used to visualize the amount of waiting people at this bus stop.

Re: Bus stops

Posted: 10 Dec 2017, 18:01
by mdk_813
You also have to think about the ID!
If you want to make additional bus stops, use your own ID.
If you want to replace the original bus stops with your own version, use this in your JSON:

Code: Select all

"id":"$busstop00",
"override":true,


Regarding the frames:
It is enough to just list your separate images (like with rotation frames for example).
You don't need to define "w" and "h".

Code: Select all

"frames":[{"bmp":"Busstop_A1_1x1.png"},
	{"bmp":"Busstop_B1_1x1.png"},
	{"bmp":"Busstop_C1_1x1.png"},
	{"bmp":"Busstop_D1_1x1.png"},
	{"bmp":"Busstop_A2_1x1.png"},
	{"bmp":"Busstop_B2_1x1.png"},
	{"bmp":"Busstop_C2_1x1.png"},
	{"bmp":"Busstop_D2_1x1.png"},
	{"bmp":"Busstop_A3_1x1.png"},
	{"bmp":"Busstop_B3_1x1.png"},
	{"bmp":"Busstop_C3_1x1.png"},
	{"bmp":"Busstop_D3_1x1.png"},
	{"bmp":"Busstop_A4_1x1.png"},
	{"bmp":"Busstop_B4_1x1.png"},
	{"bmp":"Busstop_C4_1x1.png"},
	{"bmp":"Busstop_D4_1x1.png"},
	{"bmp":"Busstop_A5_1x1.png"},
	{"bmp":"Busstop_B5_1x1.png"},
	{"bmp":"Busstop_C5_1x1.png"},
	{"bmp":"Busstop_D5_1x1.png"}],
Note: A to D are the rotational views, while 1 to 5 refer to the amount of passengers waiting.

Also, I think it would be enough to only provide four frames, you just wouldn't have any distinction for different levels of passenger usage then, though.
Please, correct me if I'm wrong.

Re: Bus stops

Posted: 15 Jan 2018, 21:14
by CommanderABab
Roads support animation! You have to do it a special way! But the road has no way of knowing if a bus stop has been placed on it.