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[Deprecated] Override ocean
Posted: 06 Dec 2017, 00:58
by Lobby
! | Message from: Lobby |
This description is deprecated as the game uses a new way to draw water since version 1.9.78. See here: viewtopic.php?f=38&t=13240 |
Doesn't this looks beautiful? (it doesn't)
I don't think so, either. But I'm sure you can come up with a use for replacing the default ocean so here I present a way to do so. However, as you my notice coastlines are a problem. To solve it (depending on the color of your water) you might have to override the ground, too. Another thing is that water will always be blue in the minimap.
So let's start with the needed graphics:
Both are divided into 8 frames which are then used for the animation. The latter image is use for the water sparkle effect (which can be turned off). If the latter image is just white for you that's normal as it just uses white and transparency.
So let's replace these graphics by applying some color shift:
Now the important part
Code: Select all
[
{
"override":true,
"id":"$anim_ocean00",
"type":"animation",
"frames":[{"bmp":"water.png","w":128,"h":128,"count":8,"target height":64}]
},
{
"override":true,
"id":"$anim_ocean01",
"type":"animation",
"frames":[{"bmp":"sparkle.png","w":128,"h":128,"count":8,"target height":64}]
}
]
Ready to download (includes original graphics for modification)
Re: Override ocean
Posted: 06 Dec 2017, 21:58
by Wekabu city
former member wrote: ↑06 Dec 2017, 08:54
Lava oceans in TheoTown. So cool. We're now able to make
hell
WELCOME TO HELL!
Re: Override ocean
Posted: 08 Jan 2018, 11:30
by Hadestia
what is the purpose of that white texture
Re: Override ocean
Posted: 01 Jan 2019, 18:36
by JustAnyone
rjroldan1 wrote: ↑08 Jan 2018, 11:30
what is the purpose of that white texture
Water sparkle.
Re: Override ocean
Posted: 01 Jan 2019, 18:52
by CommanderABab
Re: Override ocean
Posted: 02 Jan 2019, 00:39
by Mrqwerty
Now I can finish my "end of the world" map.