population count problem

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PentatonixCarl
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population count problem

#1

Post by PentatonixCarl »

I've noticed that its hard to gain the population even in sandbox mode. I built Tt and TTT housesbut it seems I need to build a T res first
It is included in the new update? Unlike before I can grow my city with TTT res only but not now

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Bearbear76
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Re: population count problem

#2

Post by Bearbear76 »

what? I think it always been like that

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PentatonixCarl
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Re: population count problem

#3

Post by PentatonixCarl »

Nope. I builtmy city before update. Only TTT res. I gained 15000 population in 2-3years time in theo but now it takes 5-10 years!. Its.difficult Now and idOnt know why

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Bearbear76
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Re: population count problem

#4

Post by Bearbear76 »

That never worked for me...

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BetterBear
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Re: population count problem

#5

Post by BetterBear »

Yes, its been there for long. But I think its a bug.
Because, whats really the sense of requiring a T building if you wanted a populated TTT building? Worse is, sometimes it doesn't work.

Due to this, a majority of my TTT buildings in sandbox have 0 people.

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CommanderABab
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Re: population count problem

#6

Post by CommanderABab »

Have you set the demands for these In sandbox?

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PentatonixCarl
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Re: population count problem

#7

Post by PentatonixCarl »

Yes I already at adjusted it. But nothing works. Stillhard to gain population.... T.T

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Lobby
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Re: population count problem

#8

Post by Lobby »

It's intended to work that way: You cannot have a city that has only rich people because who would then do the dirty jobs?

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BetterBear
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Re: population count problem

#9

Post by BetterBear »

Lobby wrote:
01 Apr 2018, 15:45
It's intended to work that way: You cannot have a city that has only rich people because who would then do the dirty jobs?
Trading. Works as always.

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Brody Craft
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Re: population count problem

#10

Post by Brody Craft »

Looks like wealth inequality is mandatory in TT.

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xd1Q_guy
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Re: population count problem

#11

Post by xd1Q_guy »

Try to build (T) Residential, Commercial and Industrial. This will increase the population slowly then build (TT) Buildings and (TTT) Buildings after building (T) Buildings, some maybe low in service like Health, Education, Security and Fire protection or try putting Sports and Park buildings.

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