Goodbye originality!
- BetterBear
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Goodbye originality!
I found that a new city-building game that is in beta copied the region system of TheoTown.
- iborrobi
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Re: Goodbye originality!
Yup that region system Almost same with Theotown, but that game seems has different gameplay....
Last edited by iborrobi on 11 Aug 2017, 11:08, edited 1 time in total.
- malsa
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Re: Goodbye originality!
What game is thatBetterBear wrote: ↑11 Aug 2017, 10:43I found that a new city-building game that is in beta copied the region system of TheoTown.
IMG_20170811_163339.jpg
- iborrobi
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Re: Goodbye originality!
Space cityFireout wrote: ↑11 Aug 2017, 11:08What game is thatBetterBear wrote: ↑11 Aug 2017, 10:43I found that a new city-building game that is in beta copied the region system of TheoTown.
IMG_20170811_163339.jpg
- BetterBear
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Re: Goodbye originality!
But its region system was very like the same of TheoTown.former member wrote: ↑11 Aug 2017, 10:48TheoTown region system also wasn't new. Remember Cities Skylines, for example
Maybe youre right. Guess im gonna try it.
- BetterBear
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Re: Goodbye originality!
No, youre not right. Dynamic land generation is also there.
Lobby must defend his work!
Lobby must defend his work!
- Lobby
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Re: Goodbye originality!
My plan is to extend the default region with prebuilt maps because it will look much better than anything a map generator can generate itself. I could add some pre build landmarks there just to make the player curious...
About Space City, I'm fine with it. Fun fact: Designer City, the other game of the developer, was released at a similar time as TheoTown.
About Space City, I'm fine with it. Fun fact: Designer City, the other game of the developer, was released at a similar time as TheoTown.
- iborrobi
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Re: Goodbye originality!
Hmmm...that pretty strange thought, i played Designer city ( a game with same developer with Space City) and that game really different with TheotownBetterBear wrote: ↑11 Aug 2017, 11:20No, youre not right. Dynamic land generation is also there.
Lobby must defend his work!
I thought That game Its a sequel of that game ( designer city) just with space theme.
- BetterBear
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Re: Goodbye originality!
Yes, it is. Also, dont self-quote.iborrobi wrote: ↑11 Aug 2017, 11:28Hmmm...that pretty strange thought, i played Designer city ( a game with same developer with Space City) and that game really different with TheotownBetterBear wrote: ↑11 Aug 2017, 11:20No, youre not right. Dynamic land generation is also there.
Lobby must defend his work!
I thought That game Its a sequel of that game ( designer city) just with space theme.
So basically you are waiting for other games to copy us. TheoTown has high, high dreams. If we will have a sequel one day, these apps will affect us.Lobby wrote: ↑11 Aug 2017, 11:22My plan is to extend the default region with prebuilt maps because it will look much better than anything a map generator can generate itself. I could add some pre build landmarks there just to make the player curious...
About Space City, I'm fine with it. Fun fact: Designer City, the other game of the developer, was released at a similar time as TheoTown.
- Bearbear76
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Re: Goodbye originality!
I wish theotown has space but I won't be greedy since we have a lot of problems
I like space
I like space
- JustAnyone
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Re: Goodbye originality!
Well only good thing about it is that we can interact with other players.
- KINGTUT10101
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Re: Goodbye originality!
Is this game actually good or is it just another pay to progress SC Build-it?
- BetterBear
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