Search found 2135 matches

by THEMAX
01 Apr 2021, 18:51
Forum: Fun attribute
Topic: Condition Index
Replies: 43
Views: 36587

Re: Condition Index

Is on weather fun possible ? Well, on specific weather to be more specific.
Like on storm fun, on rain fun, on sunny fun or on fog fun, perhaps even on blizzard fun.

Basically i want to have a building façade that change color at night based on the on-going weather.
by THEMAX
31 Mar 2021, 23:21
Forum: Tutorials and Documentation
Topic: Road decoration
Replies: 52
Views: 33753

Re: Road decoration

Does someone have the json + the textures of the lamp post & the night animation of the lamp post so i can see how those are made ?
by THEMAX
31 Mar 2021, 18:16
Forum: Tutorials and Documentation
Topic: Road decoration
Replies: 52
Views: 33753

Re: Road decoration

How can i add night animations to a road animation (for example, to a lamp post)
by THEMAX
30 Mar 2021, 20:27
Forum: Residential
Topic: Communist Khrushchyovka
Replies: 19
Views: 7482

Re: Communist Khrushchyovka

Alright, as some have said, your plugin needs more improvements.

@Designer Anthony

As such, hit me up with a DM if you want help to improve your plugin art-style and i will gladly help you once i get time for it.
by THEMAX
29 Mar 2021, 21:34
Forum: Plug-In Discussion
Topic: Ideas for plugins
Replies: 864
Views: 495552

Re: Ideas for plugins

The hermitage plaza project for Paris seems to be on track again, maybe we will get our own 300m+ twin towers after all.
Anyway, here is a screenshot for those interested.
HermitagePlaza.jpg
by THEMAX
27 Mar 2021, 23:08
Forum: Plug-In Discussion
Topic: [answered] How To add ...
Replies: 8
Views: 3723

Re: [help] How To add ...

Should be helpful, this is how you make a rotation aware night animation for a rotation aware building. [ { "id": "$Themax_TrExpStandardPlatform_Side_2Night", "type": "animation", "light": true, "light switching": true, "frames": ...
by THEMAX
25 Mar 2021, 00:55
Forum: Plug-In Discussion
Topic: Max's train expansion
Replies: 10
Views: 8062

Re: Max's train expansion

Max's train expansion Devblog #1 It's been a while i haven't posted anything about any of my mods, so there you are. The first update is very close to release, and 2 train station modules have been done already, with all needed now being custom categories for train station as well as one last train...
by THEMAX
22 Mar 2021, 23:24
Forum: Tutorials and Documentation
Topic: Road decoration
Replies: 52
Views: 33753

Re: Road decoration

ian` wrote:
05 Feb 2021, 05:06
Yes, but it's not easy to make. :?
Do you have any json / lua that can show me how this is done ? cause it could be really interesting for me since i am working on a train expansion plugin.
by THEMAX
11 Mar 2021, 13:14
Forum: Tutorials and Documentation
Topic: Roads
Replies: 123
Views: 76965

Re: Roads

Does anyone have the textures for rail bridges & rail slopes ?
by THEMAX
11 Mar 2021, 13:14
Forum: Award and Special
Topic: Themax's bridge
Replies: 7
Views: 6476

Re: Themax's bridge (new version)

It is not planned for now, maybe later.
by THEMAX
11 Mar 2021, 12:49
Forum: Award and Special
Topic: Themax's bridge
Replies: 7
Views: 6476

Re: Themax's bridge (new version)

I can confirm I gave him my approval to reupload it.
by THEMAX
09 Mar 2021, 12:29
Forum: Problems
Topic: Regarding frame stealing.
Replies: 0
Views: 1559

Regarding frame stealing.

Hello, Lastly, i have been getting back on working on the train expansion project, and one problem i encountered was with the train depot texture, which i had to reuse way too much time. Is there any way to have the texture + json of a depot in a single folder, and to be able to use "steal :&qu...
by THEMAX
06 Mar 2021, 22:42
Forum: Transport, Airport, Roads
Topic: Bridge assets [obsolete]
Replies: 18
Views: 19550

Re: Bridge assets

imajoke wrote:
07 Feb 2021, 22:19
Theomax:"Planning to correct some things before reupload a corrected variant"

Also theomax: *forgets*
I have no idea what you are talking about :)
by THEMAX
24 Nov 2020, 02:17
Forum: Fun attribute
Topic: Sound with Fun
Replies: 14
Views: 20597

Re: Sound with Fun

Hey lobby, i wondered something.
Does the game support plugins which can have sounds effect just like roads (traffic sound), tree (chirping birds) when you are zooming ? Cause i thought about some commercial buildings for my plugin having that functionality to make cities feels more animated.

@Lobby
by THEMAX
20 Nov 2020, 01:30
Forum: Plug-In Discussion
Topic: Plugin Store quality control discussion
Replies: 23
Views: 10896

Re: Plugin Store quality control discussion

Perhaps plugins creators with an high enough rank (or any person with a special role or an approval from the plugin store staff) could also write guides, topics featuring plugins or similar content which would be found directly on the plugin store. Perhaps it could be made possible for plugin featur...
by THEMAX
20 Nov 2020, 01:20
Forum: Plug-In Discussion
Topic: Plugin Store quality control discussion
Replies: 23
Views: 10896

Re: Plugin Store quality control discussion

Plugin store indeed needs more quality control, and a rating systems for plugins creators would be a nice idem. Another interesting idea would be the ability for plugins creators to upvote / promote an amount of plugins per weeks, based on their rating, and the plugins with the most upvotes would th...
by THEMAX
08 Nov 2020, 23:47
Forum: Problems
Topic: Complaint on Plugins.
Replies: 16
Views: 6564

Complaint on Plugins.

Lately, we have seen a lot of plugins getting uploaded on the plugin store. Some of which were good while other were a bit less good. However, there has also been an increase recently on low quality plugins with seemingly no effort in their creation. The problem is that those are starting to flood t...
by THEMAX
24 Oct 2020, 19:51
Forum: Suggestions
Topic: Why doesn't the in-game time run the same as time real life?
Replies: 17
Views: 7553

Re: Why doesn't the in-game time run the same as time real life?

120 years to build a cathedral from Catalonia :D
by THEMAX
24 Oct 2020, 19:10
Forum: Suggestions
Topic: Allow animation for fences
Replies: 8
Views: 4867

Re: Allow animation for fences

JustAnyone wrote:
09 Oct 2020, 12:49
Pretty sure it's already possible using the same system as cars
so far i have tried and it seems not to be the case.
by THEMAX
22 Oct 2020, 19:56
Forum: Suggestions
Topic: My Theotown ideas, developers PLEASE read!
Replies: 38
Views: 12023

Re: My Theotown ideas, developers PLEASE read!

Terrorist attacks, school shooting and similar stuff should be avoided at all cost. it has no place in a game such as TT. I do agree for the landscape overhaul with new tools tho.

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