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by theotheoderich
21 Feb 2017, 20:24
Forum: Plug-In Discussion
Topic: Help
Replies: 7
Views: 2945

It is not drawn in MS-Paint. It is part of a photo. A photo is not the problem, but it is nearly impossible to find a picture with the correct view-angle. Working with real photos....to get them into the right view-angle is a pain in the ass and takes a lot of time. Sometimes i am using this techni...
by theotheoderich
21 Feb 2017, 17:43
Forum: News
Topic: New buildings in progress / Neue Gebäude in Arbeit
Replies: 307
Views: 192090

Back to topic please.
This is the thread about new buildings and other news.

You can use the General Discussion forum to continue your conversation.
by theotheoderich
20 Feb 2017, 18:49
Forum: Game Discussion
Topic: zombie attack
Replies: 19
Views: 6611

The zombies and monsters in Minecraft are the reason why I am only playing in creative mode :wink:
by theotheoderich
20 Feb 2017, 11:50
Forum: Game Discussion
Topic: Natural Landforms
Replies: 8
Views: 2821

former member wrote:Also such big "buildings" would take a lot of space on the texture file.
This is exactly the reason why we can not do this :!:
by theotheoderich
20 Feb 2017, 11:48
Forum: Game Discussion
Topic: zombie attack
Replies: 19
Views: 6611

I do not like zombies :(

I'm so frightened that I do not even see the TV series "The walking dead" :?
by theotheoderich
18 Feb 2017, 19:31
Forum: Commercial
Topic: Royal Coast News by Matison55557
Replies: 4
Views: 1815

The windows are ways to big!

3 pixel in heigth = round about 2 meter

Your windows are 4.3 meters high :shock:
by theotheoderich
18 Feb 2017, 19:06
Forum: Commercial
Topic: [Commerce]McDonald's
Replies: 14
Views: 13380

Funny
All done by yourself?
by theotheoderich
18 Feb 2017, 17:27
Forum: Commercial
Topic: police agency COMMERCIAL $$
Replies: 19
Views: 10219

I like the building, but it is too small for a rework. Please use the ground templates for your buildings. The borders does not match the correct line. And shadows on the ground for buildings or people should be darker as the surrunding colors. http://www.theotown.com/forum/userpix/2_hint_1.png Alwa...
by theotheoderich
18 Feb 2017, 15:35
Forum: News
Topic: New buildings in progress / Neue Gebäude in Arbeit
Replies: 307
Views: 192090

Ahmad Nur Aizat wrote:Any plans to make 2x2 > decorations?
not now
by theotheoderich
18 Feb 2017, 15:01
Forum: News
Topic: New buildings in progress / Neue Gebäude in Arbeit
Replies: 307
Views: 192090

EN: Some construction site decoration tiles. Is only decoration for free placement. Has no gameplay effects, just for fun. DE: Baustellen Dekorations Felder. Reine Dekoration zur freien Platzierung. Hat keinerlei spielerische Auswirkungen. Aber ich weiss wie gerne einige von Euch "basteln"...
by theotheoderich
17 Feb 2017, 18:03
Forum: Plug-In Discussion
Topic: Palette
Replies: 5
Views: 3317

That is the reason why we do not use pure pixelart. I create most of the buildings with a mixture of pixelart, drawing tools, textures and special effects functions. Most the buildings in the plugin forum, where users can show their own houses, are "ugly" because the user are not trained t...
by theotheoderich
17 Feb 2017, 16:45
Forum: Plug-In Discussion
Topic: Palette
Replies: 5
Views: 3317

You do not have to use a color palette.
TheoTown use a 32 bit graphics engine. So you can use alle colors ant transparency.
by theotheoderich
17 Feb 2017, 10:55
Forum: Showcase
Topic: The Pentagonal building (Original version)
Replies: 16
Views: 11812

Ahmad Nur Aizat wrote:It doesn't seem like almost 2 hours
I already started yesterday. It was about two hours of working time, including the snow graphics.
by theotheoderich
17 Feb 2017, 10:43
Forum: Showcase
Topic: The Pentagonal building (Original version)
Replies: 16
Views: 11812

Done!
Rework time was around two hours:

http://theotown.de/forum/viewtopic.php?p=6099#6099
by theotheoderich
17 Feb 2017, 10:41
Forum: News
Topic: New buildings in progress / Neue Gebäude in Arbeit
Replies: 307
Views: 192090

EN: An office building (COM) on 4x4 tiles for level €€. The building was built by Ahmad Nur Aizat and was reworked by me. The original building you can see here DE: Ein Bürogebäude auf 4x4 Feldern für Level €€. Das Gebäude stammt von Ahmad Nur Aizat und wurde von mir überarbeitet. Das original Gebäu...
by theotheoderich
16 Feb 2017, 22:45
Forum: Residential
Topic: Big res
Replies: 13
Views: 9132

very strange building :shock:

very large people must have lived here. The door is 8 meters high!
by theotheoderich
16 Feb 2017, 20:54
Forum: Screenshots
Topic: Kunla
Replies: 15
Views: 3912

A small, nice, peacefull village.
I like it :D
by theotheoderich
16 Feb 2017, 20:53
Forum: Game Discussion
Topic: vu tower
Replies: 5
Views: 1941

Ahmad Nur Aizat wrote:So that means we will have a DMC (Disaster Management Center)?
No Time for such a building at the moment, sorry.
by theotheoderich
16 Feb 2017, 18:11
Forum: News
Topic: Announcement of InApp-Purchases instead of a premium version
Replies: 118
Views: 56578

LukasMelbourne wrote: All features you can buy for free.
Do you have a link or source for that which we can analyze?
by theotheoderich
16 Feb 2017, 17:15
Forum: Showcase
Topic: The Pentagonal building (Original version)
Replies: 16
Views: 11812

Very nice. I like the way you are using lights and shadows :D I really like the building. The windows are a bit too big. But it is an office building, so it is ok. I would like to rework the building and then add it to the free basic version of TheoTown with one of the next updates. Do you agree to ...

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