Search found 9857 matches
- 28 Nov 2017, 09:16
- Forum: Smalltalk
- Topic: The Pentagonal Building
- Replies: 2
- Views: 1185
Re: The Pentagonal Building
And the only plugin ýou have done so far.
- 28 Nov 2017, 08:58
- Forum: Miscellaneous
- Topic: Population Display via Parks
- Replies: 3
- Views: 8646
Population Display via Parks
Population Disp.png Population Display Parks.plugin Population Display Parks.zip Population display up to 2,999,999,999! small print: price 64T each, 1T per month. You get to set the ones place, the rest build automatically (if room available). You may have only one of each to prevent false display...
- 28 Nov 2017, 05:17
- Forum: Game Discussion
- Topic: How to make your own region
- Replies: 48
- Views: 74049
Re: How to make your own region
Use the console command to create a region from one seed.
- 27 Nov 2017, 18:42
- Forum: Problems and Errors (bugs)
- Topic: Texture/pixel bugs
- Replies: 155
- Views: 177150
Re: Texture/pixel bugs
But that's a plugin bridge, ...former member wrote: ↑27 Nov 2017, 11:54S71126-213301.jpg
You can see the car over the bridge texture
- 27 Nov 2017, 16:34
- Forum: Screenshots
- Topic: My last screenshot...
- Replies: 1670
- Views: 374753
- 27 Nov 2017, 03:59
- Forum: Problems and Errors (bugs)
- Topic: ✅No growth in City
- Replies: 14
- Views: 9353
Re: No growth in City
Parks, schools, and healthcare.
- 27 Nov 2017, 03:43
- Forum: Parks, Sports and Management
- Topic: Kitty Litter Box
- Replies: 2
- Views: 3208
Population Park
Now included with Kittylitterbox: Population Park: With N on the minimap on top, place somewhere where you can see it. You get to place the ones place. The others build to the left automatically. If you want all 9 places, you need to remove roads and parks in the way. kittylitterbox.plugin kittylitt...
- 27 Nov 2017, 01:48
- Forum: Screenshots
- Topic: My last screenshot...
- Replies: 1670
- Views: 374753
- 27 Nov 2017, 00:52
- Forum: Problems and Errors (bugs)
- Topic: ✅No growth in City
- Replies: 14
- Views: 9353
Re: No growth in City
Build some industrial too. I don't see any.
- 26 Nov 2017, 22:24
- Forum: Game Discussion
- Topic: My transport aint working.
- Replies: 17
- Views: 2775
Re: My transport aint working.
Go to the settings, other.
You will find traffic options there.
You will probably have to save the map and reenter, if you are currently playing a map, to see the difference.
You will find traffic options there.
You will probably have to save the map and reenter, if you are currently playing a map, to see the difference.
- 26 Nov 2017, 22:21
- Forum: Transport, Airport, Roads
- Topic: Light Rail Transit - 2.0
- Replies: 89
- Views: 33777
- 26 Nov 2017, 20:59
- Forum: Plug-In Discussion
- Topic: Clock Tower
- Replies: 34
- Views: 6393
Re: Clock Tower
be sure to have a copy!
- 26 Nov 2017, 20:50
- Forum: Plug-In Discussion
- Topic: Clock Tower
- Replies: 34
- Views: 6393
Re: Clock Tower
If you send me the image in a PM, I will do it, send it back to you.
But, in pixly, first save the image. Now select the entire image, gear box, edit, copy. Now go back to the image and erase all of it. Now, gear box, edit, paste. Move the image left 12 pixels and down 6.
But, in pixly, first save the image. Now select the entire image, gear box, edit, copy. Now go back to the image and erase all of it. Now, gear box, edit, paste. Move the image left 12 pixels and down 6.
- 26 Nov 2017, 20:37
- Forum: Schools, Religion and Culture
- Topic: Spanish colonial style-church
- Replies: 14
- Views: 11251
Re: Spanish colonial style-church
Esta increible!!!! Me recuerda a la catedral de la capital de mi pais (Santiago, Chile) la cual su casco historico es de un estilo sevillano, donde en el cual los edificios gubernamentales y religiosos estan al centro de la ciudad estos se encuentran alrededor de la plaza mayor o plaza de armas, ex...
- 26 Nov 2017, 19:52
- Forum: Tutorials and Documentation
- Topic: Building requirements
- Replies: 74
- Views: 35927
Re: Building requirements
You could currently have building A, if upgraded to 3, build an annex next door which would be building B, or a 1x1 building C (of which could be only 1) which building B would require.
Re: riddles
Leave an e out and rearrange.
Re: riddles
Between the ch and the h.
- 26 Nov 2017, 10:16
- Forum: Plug-In Discussion
- Topic: Clock Tower
- Replies: 34
- Views: 6393
Re: Clock Tower
In your graphics program, move the image 12 pixels in the direction shown.
- 26 Nov 2017, 01:51
- Forum: Screenshots
- Topic: My last screenshot...
- Replies: 1670
- Views: 374753
- 26 Nov 2017, 00:30
- Forum: Screenshots
- Topic: Screenshots may be used for PlayStore
- Replies: 297
- Views: 257354
Re: Screenshots may be used for PlayStore
Very nice!