Search found 2635 matches

by JustAnyone
17 Jan 2024, 09:35
Forum: Game Discussion
Topic: Regions creation
Replies: 1
Views: 832

Re: Regions creation

Heightmaps can only be used for, well, heights, it does not support biomes.
by JustAnyone
09 Jan 2024, 20:35
Forum: Plug-In Discussion
Topic: Hide upgrade frames
Replies: 2
Views: 4502

Re: Hide upgrade frames

Try

Code: Select all

"frames": []
or

Code: Select all

"frames": [null]
by JustAnyone
24 Dec 2023, 15:53
Forum: Problems
Topic: How to remove this thing?
Replies: 2
Views: 1408

Re: How to remove this thing?

Oh, what a delightful surprise to hear from you! It warms my heart to know that you're so engrossed in our game. Regarding your little customization, it's truly a masterpiece. I mean, who wouldn't want their game to proudly display "This version has been hacked"? It's like a badge of honor...
by JustAnyone
20 Dec 2023, 20:10
Forum: Problems
Topic: How to add Grass under custom structure
Replies: 2
Views: 1110

Re: How to add Grass under custom structure

Set 'draw ground' to true
by JustAnyone
10 Dec 2023, 14:52
Forum: Fun attribute
Topic: Condition Index
Replies: 43
Views: 39638

Re: Condition Index

You would probably use fun variables for that. On clicked fun you would set the variable to 1, then a fun listener would check if variable is equal to 1 and start an animation. You would then check if animation is running and when it stops, change the variable back to zero and start the second anima...
by JustAnyone
02 Dec 2023, 15:26
Forum: Problems and Errors (bugs)
Topic: Can't access city. PLEASE HELP!!
Replies: 4
Views: 1242

Re: Can't access city. PLEASE HELP!!

You should have a 0_0.city.backup or 0_0.city.store... files in the same place that you found your city. They are backups that you can restore by simply renaming them to 0_0.city. You should pick the most recent one by looking at the last modified date.
by JustAnyone
02 Dec 2023, 14:52
Forum: Problems and Errors (bugs)
Topic: Can't access city. PLEASE HELP!!
Replies: 4
Views: 1242

Re: Can't access city. PLEASE HELP!!

If it was the region, could you send us archive of the region folder. If it was a single city, could you send us a single city file copy?
by JustAnyone
17 Nov 2023, 15:21
Forum: News
Topic: TheoTown full update changelogs
Replies: 315
Views: 248993

Re: TheoTown full update changelogs

Version 1.11.35
  • Add rivers and roughness terrain generation options
  • Add deprecation warning dialog for plugins without manifest
  • Update translations
by JustAnyone
17 Nov 2023, 15:20
Forum: News
Topic: TheoTown full update changelogs
Replies: 315
Views: 248993

Re: TheoTown full update changelogs

Version 1.11.34 Fix crash in case iso3 country code for region does not exist for automatic unit resolution Fix cars did not work for map sizes above 1024x1024, the limit now is 4096x4096. This is due to storing car x, y coordinates as 2^12 Refactor some console commands into own class Begin tracki...
by JustAnyone
17 Nov 2023, 15:17
Forum: News
Topic: TheoTown full update changelogs
Replies: 315
Views: 248993

Re: TheoTown full update changelogs

Version 1.11.33 Add terrain settings window to city creation menu for future terrain settings Add "dsa rocket supplier" tag to some ind buildings Fix stackoverflow from circular category definition Fix crash caused by opening region when no region is available Attempt to fix a rare crash ...
by JustAnyone
08 Nov 2023, 19:02
Forum: News
Topic: TheoTown full update changelogs
Replies: 315
Views: 248993

Re: TheoTown full update changelogs

Version 1.11.32 Fix store jumping upon plugin deletion while an online mode is active Fix orientation on iOS was broken Use own categories for plugin settings Disable ground blending by default on potato Android phones Assume sufficient max texture size in case max texture size of 0 gets reported K...
by JustAnyone
08 Nov 2023, 18:58
Forum: News
Topic: TheoTown full update changelogs
Replies: 315
Views: 248993

Re: TheoTown full update changelogs

Version 1.11.31 Add support for more characters (e.g. ဟ◕⫎⫍) Add font to support Myanmar number format Fix some common reasons for null pointer related crashes Fix average city rating could be NaN for small cities due to timing issues Mark notification pending intent as immutable as would appear to ...
by JustAnyone
08 Nov 2023, 18:52
Forum: Game Discussion
Topic: Did not get any achievement
Replies: 4
Views: 2581

Re: Did not get any achievement

Sneaky
by JustAnyone
04 Nov 2023, 11:45
Forum: Game Discussion
Topic: Did not get any achievement
Replies: 4
Views: 2581

Re: Did not get any achievement

OP plugins disable achievements.
by JustAnyone
04 Nov 2023, 11:41
Forum: Problems
Topic: Problem with Ural Historical Building plugin
Replies: 3
Views: 3286

Re: Problem with Ural Historical Building plugin

Arangasit provided a broken update to the plugin breaking it completely. Try clicking ignore in the exception message to get to the plugin store menu.
by JustAnyone
27 Oct 2023, 09:58
Forum: News
Topic: TheoTown full update changelogs
Replies: 315
Views: 248993

Re: TheoTown full update changelogs

Version 1.11.30
  • Fix tutorial build mask drawing bug where markers used wrong scale
  • Fix an exploit
  • Enforce check for amount of bridge frames when loading road drafts
  • Make tutorial more robust (could get stuck during build parks task if player closes app)
by JustAnyone
27 Oct 2023, 09:57
Forum: News
Topic: TheoTown full update changelogs
Replies: 315
Views: 248993

Re: TheoTown full update changelogs

Version 1.11.29
  • Add support for displaying IND digits (eg ५००,०००.००)
  • Re-add highway secondary bridge type
  • Fix broken residential building
  • Fix national highway did not support more than 1 level of elevation
  • Make rain a bit less likely
by JustAnyone
27 Oct 2023, 09:56
Forum: News
Topic: TheoTown full update changelogs
Replies: 315
Views: 248993

Re: TheoTown full update changelogs

Version 1.11.28
  • Fix hydro plant texture bug
by JustAnyone
23 Oct 2023, 16:28
Forum: Suggestions
Topic: Bigger image dimension sizes
Replies: 5
Views: 1867

Re: Bigger image dimension sizes

There are engine limitations in regards to how textures are used and optimized, that's why the limit exists in the first place.
by JustAnyone
22 Oct 2023, 11:55
Forum: News
Topic: TheoTown full update changelogs
Replies: 315
Views: 248993

Re: TheoTown full update changelogs

Version 1.11.27 Add shader uniforms unit2 and dUnit2 to take care of non square textures Fix changing road type broke tutorial Fix strange bug where images in store and gallery did not load on Android Attempt to fix smooth shaders on mobile Optimize the tutorial Update translations

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