Search found 1065 matches

by Kulche
10 Jan 2024, 17:24
Forum: Problems
Topic: How to hide frame in upgrade?
Replies: 2
Views: 3332

Re: How to hide frame in upgrade?

Stop spamming, jesus christ. I've seen this exact post at least 5 times now.
by Kulche
29 Nov 2023, 17:09
Forum: Problems
Topic: problem with my train
Replies: 4
Views: 2046

Re: problem with my train

probably game drawing issue, can't say much
by Kulche
28 Nov 2023, 15:12
Forum: Problems
Topic: problem with my train
Replies: 4
Views: 2046

Re: problem with my train

if it throws an error then it's not 'all correct'
by Kulche
25 Nov 2023, 09:33
Forum: Plug-In Discussion
Topic: how does "auto colorize" work
Replies: 2
Views: 9813

Re: how does "auto colorize" work

It's for car type drafts and simply paints the sprites in random colors (multiply mode).
by Kulche
20 Nov 2023, 10:35
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 11983
Views: 6166630

Re: TheoTown Forum Chatbox

????
by Kulche
20 Oct 2023, 10:41
Forum: Tutorials and Documentation
Topic: Cars
Replies: 150
Views: 127819

Re: Cars

TheoTown units are arbitrary and do not represent any real life units, be it kmph, mps or mph
by Kulche
20 Oct 2023, 10:39
Forum: Suggestions
Topic: walking around town
Replies: 4
Views: 2128

Re: walking around town

what
by Kulche
12 Oct 2023, 19:48
Forum: Suggestions
Topic: walking around town
Replies: 4
Views: 2128

Re: walking around town

And how useful would that be? You already have the car following/controlling tool which is exact same.
by Kulche
06 Oct 2023, 16:59
Forum: Plug-In Discussion
Topic: My opinion about Discord plugins.
Replies: 3
Views: 3743

Re: My opinion about Discord plugins.

Plugin creators can distribute their works wherever they please.
by Kulche
03 Oct 2023, 13:41
Forum: Tutorials and Documentation
Topic: Cars
Replies: 150
Views: 127819

Re: Cars

If you think theotown uses metric you're very wrong
by Kulche
19 Sep 2023, 14:14
Forum: Game Discussion
Topic: How i count Theotown city size irl
Replies: 10
Views: 2254

Re: How i count Theotown city size irl

that's an abysmal difference
by Kulche
17 Sep 2023, 19:59
Forum: Game Discussion
Topic: Virus?
Replies: 3
Views: 1456

Re: Virus?

*personally*
by Kulche
17 Sep 2023, 12:17
Forum: Game Discussion
Topic: How i count Theotown city size irl
Replies: 10
Views: 2254

Re: How i count Theotown city size irl

If a pixel is 60 cm and the diagonal of a tile is 32 pixels, a map size of 64x64 tiles equals around 0.75 square kilometers. Your math is very much off.
by Kulche
16 Sep 2023, 14:44
Forum: Game Discussion
Topic: How i count Theotown city size irl
Replies: 10
Views: 2254

Re: How i count Theotown city size irl

Isometric projection doesn't work like that and your math is off
by Kulche
13 Sep 2023, 16:04
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 11983
Views: 6166630

Re: TheoTown Forum Chatbox

FVI wrote:
12 Sep 2023, 20:19
Kulche wrote:
12 Sep 2023, 14:28
jesus christ
Why isn't your name written in purple anymore?
It never was?
by Kulche
12 Sep 2023, 14:28
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 11983
Views: 6166630

Re: TheoTown Forum Chatbox

jesus christ
by Kulche
01 Sep 2023, 20:43
Forum: Plug-In Discussion
Topic: How to make a plugin with a building so that the building does not turn when the camera turns?
Replies: 4
Views: 2071

Re: How to make a plugin with a building so that the building does not turn when the camera turns?

First of all, this attribute is a boolean so you don't put it in quotation marks. I assume "the building turns when the camera turns" means that simply the building has no rotation frames. If you want it not to rotate you have to provide a total of 4 frames and use "rotation aware&quo...

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