Search found 157 matches: requirement

Searched query: +requirement

by Pederont
09 Feb 2024, 17:11
Forum: Tutorials and Documentation
Topic: Plugin inline translations
Replies: 10
Views: 5767

Re: Plugin inline translations

"requirements":[{ "type":"CONDITION", "data":{"condition":{"type":"building count", "id":"$containment_building_02_pederont", "min":0, ...
by Someboreddude
06 Jan 2024, 18:59
Forum: Suggestions
Topic: 3d shader
Replies: 4
Views: 3170

3d shader

Hi. I want to have 3d shaders like city skylines but dont give that strong phone hardware requirement
by Pwyll
09 Dec 2023, 22:54
Forum: Transport, Airport, Roads
Topic: i13 Road Pack
Replies: 12
Views: 20939

Re: i13 Road Pack. I downloaded this road pack but only the RH is avalable. Any suggestions to fix this??

... If you have this plugin from the plugin store, please deactivate it to avoid any conflicts. Version: 1.0.3 Required Version: 1.10.94 Requirement: Small Town (5) Credits: * Lobby&Theo for tree and car frames and grass textures. * Kulche for street light textures. Contents (For ...
by JØĴŐ
01 Dec 2023, 08:09
Forum: Transport, Airport, Roads
Topic: i13 Road Pack
Replies: 12
Views: 20939

Re: i13 Road Pack. I downloaded this road pack but only the RH is avalable. Any suggestions to fix this??

... If you have this plugin from the plugin store, please deactivate it to avoid any conflicts. Version: 1.0.3 Required Version: 1.10.94 Requirement: Small Town (5) Credits: * Lobby&Theo for tree and car frames and grass textures. * Kulche for street light textures. Contents (For ...
by JustAnyone
13 Aug 2023, 14:54
Forum: News
Topic: TheoTown full update changelogs
Replies: 312
Views: 235740

Re: TheoTown full update changelogs

... alignment changes / initial alignment for aligned buildings Add tag "car hearse" to define custom hearse cars Fix building upgrade requirement name resolution did not look up actual draft Fix initial frame of aligned buildings was random Fix motorcycle lights Fix game could not ...
by JustAnyone
24 Apr 2023, 12:01
Forum: News
Topic: TheoTown full update changelogs
Replies: 312
Views: 235740

Re: TheoTown full update changelogs

... Fix script exception source was not always tracked reliably Keep finished building upgrades when moving a building Enable composition building requirement inferation by default Cache plugin load sound loading Don't show plugin quality warning for free plugins Reduce out.txt clutter
by ian`
05 Mar 2023, 18:37
Forum: Transport, Airport, Roads
Topic: i13 Road Pack
Replies: 12
Views: 20939

i13 Road Pack

... If you have this plugin from the plugin store, please deactivate it to avoid any conflicts. Version: 1.0.3 Required Version: 1.10.94 Requirement: Small Town (5) Credits: * Lobby&Theo for tree and car frames and grass textures. * Kulche for street light textures. Contents (For ...
by Kamikazi
17 Jan 2023, 20:37
Forum: Other
Topic: Sandbox Requirement Tiles v1.0 (NEW)
Replies: 4
Views: 3727

Re: Sandbox Requirement Tiles v1.0 (NEW)

Well, The Idea is just copied from mine.

The code is completely different from mine, with the numbers tweaked. There is absolutely no deterrent to stop people from building on non-sanbox cities like mine.
by PixelDubs
26 Nov 2022, 17:15
Forum: Other
Topic: Sandbox Requirement Tiles v1.0 (NEW)
Replies: 4
Views: 3727

Re: Sandbox Requirement Tiles v1.0 (NEW)

Mako1137 wrote:
25 Nov 2022, 21:12
PixelDubs wrote:
13 Nov 2022, 13:27
Ok so basically a copy of Kamikazi's plugin?
Technically not.
It is
You have basically just retextured it.
Maybe it might be your unique code (have not checked)
But the actual plugin isn't unique and no offense but Kamikazi's looks so much better
by Mako1137
25 Nov 2022, 21:12
Forum: Other
Topic: Sandbox Requirement Tiles v1.0 (NEW)
Replies: 4
Views: 3727

Re: Sandbox Requirement Tiles v1.0 (NEW)

PixelDubs wrote:
13 Nov 2022, 13:27
Ok so basically a copy of Kamikazi's plugin?
Technically not.
by PixelDubs
13 Nov 2022, 13:27
Forum: Other
Topic: Sandbox Requirement Tiles v1.0 (NEW)
Replies: 4
Views: 3727

Re: Sandbox Requirement Tiles v1.0 (NEW)

Ok so basically a copy of Kamikazi's plugin?
by Mako1137
18 Sep 2022, 20:13
Forum: Other
Topic: Sandbox Requirement Tiles v1.0 (NEW)
Replies: 4
Views: 3727

Sandbox Requirement Tiles v1.0 (NEW)

Hi guys! Today I will be presenting an plugin I had in mind. These are sandtiles (portmanteau for sandbox tiles). They fill all of your sandbox requirements all over the map (therefore serves as an alternative to Kamikazi's plugin). Here is the file: sandtiles_v1.zip D3E8256A-6458-43F2-BED1-50F13F98...
by CommanderABab
26 Jul 2022, 19:45
Forum: Problems
Topic: [Asked][1.10.63a] Plugin crash (center .json:426)
Replies: 5
Views: 2067

Re: [Asked][1.10.63a] Plugin crash (center .json:426)

... }], "price": 1000000, "workers": 20, "influence noise": 10, "build time": 600, "requirement": { "requirements": [{ "type": "RANK", "data": { "lvl": 30 } }] }, "upgrades": ...
by Papijoldan
26 Jul 2022, 18:05
Forum: Problems
Topic: [Asked][1.10.63a] Plugin crash (center .json:426)
Replies: 5
Views: 2067

[Asked][1.10.63a] Plugin crash (center .json:426)

... } ], "price":1000000, "workers":20, "influence noise":10, "build time":600, "requirement":{ "requirements":[ { "type":"RANK", "data":{ "lvl":30 } } ] }, "upgrades":[ ...
by JustAnyone
02 Jun 2022, 16:15
Forum: News
Topic: TheoTown full update changelogs
Replies: 312
Views: 235740

Re: TheoTown full update changelogs

Version 1.10.56
  • Add platform dependent shader normalization to handle shader precision requirement differences between platforms
  • Ensure that game is actually using Metal on MacOS X
by SonicandAndriu
13 May 2022, 16:56
Forum: Problems
Topic: Texture problem (my plugin)
Replies: 8
Views: 1583

Re: Texture problem (my plugin)

... this is for the suburbs.", "speed":2.0, "bridge price":1995, "monthly price":2, "ordinal":5, "requirement":{"requirements":[{"type":"RANK", "data":{"lvl":1}}]} } ]
by Pederont
26 Apr 2022, 15:18
Forum: Tutorials and Documentation
Topic: Plugin inline translations
Replies: 10
Views: 5767

Re: Plugin inline translations

Inline translation doesn't work with requirement text?
by _JS_
12 Apr 2022, 21:12
Forum: Transport, Airport, Roads
Topic: Newly paved road
Replies: 0
Views: 1986

Newly paved road

... improve some more stuff. Here's what's changed from the previous version: - The road can now be built diagonally - Lowered the median population requirement from 2k to 1k - Lowered the price from 500 to 400 - All the textures have been recolored to look a little nicer Also, I'm making this thread/topic ...
by Yakka
11 Apr 2022, 22:57
Forum: Tutorials and Documentation
Topic: Building requirements
Replies: 74
Views: 35051

Re: Building requirements

Can i make a requirement for city size?

I made something oversized for small map

(Size 1,2,4 in console language.)
by Naufhal
02 Apr 2022, 10:02
Forum: Jailhouse Rock
Topic: French Elementary School
Replies: 6
Views: 1627

Re: French Elementary School

... in the plugin-store anymore . I would have to make night graphics for it or else people will get mad at me . Night graphics are almost a necessary requirement for plugin-store plugins Ok. I upload in plugin store. But dont use reaction mad. We turn off mad reaction. Im not copying. Im created my ...

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