Search found 9873 matches

by CommanderABab
24 Jun 2016, 19:02
Forum: Screenshots
Topic: Wehaute
Replies: 10
Views: 3987

Wehaute

Wehaute. Populatin has been 10000 greater, but I removed many of the pastel towers hoping to encourage better growth. http://www.theotown.com/forum/userpix/487_screenshot_20160624120830_1.jpg http://www.theotown.com/forum/userpix/487_screenshot_20160624120939_1.jpg http://www.theotown.com/forum/user...
by CommanderABab
24 Jun 2016, 18:41
Forum: Problems and Errors (bugs)
Topic: [Fixed] Tablet´s back button is freezing the game
Replies: 5
Views: 3408

Upon thinking about this, Theotown may be trying to save the city when the back button is pressed. I have saved the city manually on occasion. The newest version rakes about a minute to do this. Latest map. http://www.theotown.com/forum/userpix/487_wehautecity_1.png [/img] Each major intersection of...
by CommanderABab
23 Jun 2016, 10:33
Forum: News
Topic: Release 1.1.56
Replies: 21
Views: 14097

I had it crash once when I deleted a train station accidentally. It took it a while, but the game reloaded the city to a previous state.

The bus depots are not reaching all the bus stops. I have up to 7000 waiting at a stop.
by CommanderABab
20 Jun 2016, 00:03
Forum: Problems and Errors (bugs)
Topic: Totally stopped traffic!
Replies: 3
Views: 3005

Totally stopped traffic!

Soon after I took these screenshots, the game crashed when I sent the fire department into the area. I hsd been sending the police to clear the roads. A reason build the poIice departments. I was interested to see if the roads would clear for the fire department. Pretty sure it was a memory problem ...
by CommanderABab
16 Jun 2016, 20:19
Forum: Screenshots
Topic: Levee
Replies: 5
Views: 3838

size=18]the entire town. The blue skyscrapers formed by themselves, but I did make them untouchable.[/size]

Image
by CommanderABab
16 Jun 2016, 20:09
Forum: Screenshots
Topic: Levee
Replies: 5
Views: 3838

Up close of the strip coal mine made with expressway bridges. :)

Image[/img]
by CommanderABab
16 Jun 2016, 20:03
Forum: Screenshots
Topic: Levee
Replies: 5
Views: 3838

A pollution view of the town.

Image[/img]
by CommanderABab
16 Jun 2016, 20:01
Forum: Screenshots
Topic: Levee
Replies: 5
Views: 3838

With near 30000 residents, ran into a poluttion problem after adding land in the southern sector.. it was polluted. added the land. added trees to it replaced with parks removed parks put down residential zone, best happinness was 50% due to the pollution. So put in indutrial, then decided to put in...
by CommanderABab
16 Jun 2016, 19:36
Forum: Screenshots
Topic: Levee
Replies: 5
Views: 3838

Levee

This town was upper third or less land, the rest water.

ImageImage
by CommanderABab
09 Jun 2016, 08:45
Forum: Problems and Errors (bugs)
Topic: [fixed] Estate got over 2 billion then went negative
Replies: 6
Views: 4453

Lobby wrote:I will use the simplest solution by taking data type long instead of integer. So the max amount of money you can have in the future is 2^63-1 = 9,223,372,036,854,775,807 :)
Great! That should work. :)
by CommanderABab
07 Jun 2016, 22:15
Forum: Problems and Errors (bugs)
Topic: [fixed] Estate got over 2 billion then went negative
Replies: 6
Views: 4453

Thank you.

I was running it on ultra fast. I'll remember to take out a loan next time. :)
by CommanderABab
07 Jun 2016, 21:35
Forum: Problems and Errors (bugs)
Topic: [fixed] Estate got over 2 billion then went negative
Replies: 6
Views: 4453

Here is the game screenshot

Image
by CommanderABab
07 Jun 2016, 21:32
Forum: Problems and Errors (bugs)
Topic: [fixed] Estate got over 2 billion then went negative
Replies: 6
Views: 4453

[fixed] Estate got over 2 billion then went negative

My estate got over 2,100,000,000 the exact number I do not know. Switched apps. When I came back the estate had gone to -2 billion. I hope no fire or other disaster strikes before it becomes positive again. Game year is over 600. Over 85000 residents. 468,000 yearly income. I had filled in most of t...

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