Search found 1069 matches

by Kulche
25 Jan 2024, 20:45
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 12048
Views: 7483176

Re: TheoTown Forum Chatbox

is this loss?????????????
by Kulche
13 Jan 2024, 21:47
Forum: Problems
Topic: How to hide frame in upgrade?
Replies: 2
Views: 6177

Re: How to hide frame in upgrade?

Yes I have seen your report, and I'd like to remind you that you have received a response both on these forums as well as on the official Discord server. Perhaps it'd be wise to read those responses and follow that advice instead of crying about how no one is helping you.
by Kulche
13 Jan 2024, 21:45
Forum: Problems
Topic: How to change manifest contents? please teach me
Replies: 5
Views: 3744

Re: How to change manifest contents? please teach me

what's this is that moderator slander about
by Kulche
13 Jan 2024, 09:53
Forum: Transport, Airport, Roads
Topic: Sidewalk Pedestrians (1.3) (312+)
Replies: 15
Views: 28910

Re: Sidewalk Pedestrians (1.3) (312+)

who would've thought, on a post from 2017
by Kulche
10 Jan 2024, 17:24
Forum: Problems
Topic: How to hide frame in upgrade?
Replies: 2
Views: 6177

Re: How to hide frame in upgrade?

Stop spamming, jesus christ. I've seen this exact post at least 5 times now.
by Kulche
29 Nov 2023, 17:09
Forum: Problems
Topic: problem with my train
Replies: 4
Views: 3039

Re: problem with my train

probably game drawing issue, can't say much
by Kulche
28 Nov 2023, 15:12
Forum: Problems
Topic: problem with my train
Replies: 4
Views: 3039

Re: problem with my train

if it throws an error then it's not 'all correct'
by Kulche
25 Nov 2023, 09:33
Forum: Plug-In Discussion
Topic: how does "auto colorize" work
Replies: 2
Views: 10727

Re: how does "auto colorize" work

It's for car type drafts and simply paints the sprites in random colors (multiply mode).
by Kulche
20 Nov 2023, 10:35
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 12048
Views: 7483176

Re: TheoTown Forum Chatbox

????
by Kulche
20 Oct 2023, 10:41
Forum: Tutorials and Documentation
Topic: Cars
Replies: 150
Views: 140734

Re: Cars

TheoTown units are arbitrary and do not represent any real life units, be it kmph, mps or mph
by Kulche
20 Oct 2023, 10:39
Forum: Suggestions
Topic: walking around town
Replies: 4
Views: 2786

Re: walking around town

what
by Kulche
12 Oct 2023, 19:48
Forum: Suggestions
Topic: walking around town
Replies: 4
Views: 2786

Re: walking around town

And how useful would that be? You already have the car following/controlling tool which is exact same.
by Kulche
06 Oct 2023, 16:59
Forum: Plug-In Discussion
Topic: My opinion about Discord plugins.
Replies: 3
Views: 4041

Re: My opinion about Discord plugins.

Plugin creators can distribute their works wherever they please.
by Kulche
03 Oct 2023, 13:41
Forum: Tutorials and Documentation
Topic: Cars
Replies: 150
Views: 140734

Re: Cars

If you think theotown uses metric you're very wrong
by Kulche
19 Sep 2023, 14:14
Forum: Game Discussion
Topic: How i count Theotown city size irl
Replies: 10
Views: 2816

Re: How i count Theotown city size irl

that's an abysmal difference
by Kulche
17 Sep 2023, 19:59
Forum: Game Discussion
Topic: Virus?
Replies: 3
Views: 1712

Re: Virus?

*personally*
by Kulche
17 Sep 2023, 12:17
Forum: Game Discussion
Topic: How i count Theotown city size irl
Replies: 10
Views: 2816

Re: How i count Theotown city size irl

If a pixel is 60 cm and the diagonal of a tile is 32 pixels, a map size of 64x64 tiles equals around 0.75 square kilometers. Your math is very much off.

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