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by BetterBear
Sun Oct 14, 2018 11:51
Forum: Plug-In Discussion
Topic: Mark as Road plugin, please?
Replies: 3
Views: 160

Mark as Road plugin, please?

Can someone please share it?

I would love to, I really need them for my intersections.
by BetterBear
Sat Oct 06, 2018 6:55
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 7972
Views: 185577

Re: TheoTown Forum Chatbox

CommanderABab wrote:
Sat Oct 06, 2018 5:43
Screenshot_20181005-230238.jpg

Yes, my comment was based on the one on the right. :)
Why DuckDuckGo?
by BetterBear
Fri Sep 28, 2018 11:10
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 7972
Views: 185577

Re: TheoTown Forum Chatbox

BearBear65's typhoon actually caused a small panic here in the Philippines. It is because a typhoon with a freaking gust of 330kph just hit us a few weeks ago.
by BetterBear
Tue Sep 18, 2018 15:16
Forum: Game Discussion
Topic: Updates
Replies: 2
Views: 247

Re: Updates

Maybe because the community is asking for too much and gives very little in return. For me, its better to leave Lobby for some time. He is probably busy with real life stuff, as with all of us here in the forum. Sometimes its better to have less updates than none at all. Just saying my opinion. I a...
by BetterBear
Mon Sep 17, 2018 13:00
Forum: Game Discussion
Topic: Updates
Replies: 2
Views: 247

Updates

I just noticed that the game is being updated rarely now, from almost everyday.

What is happening? Is Lobby taking a break? Is there a problem?

Can the community help?
Lobby, if you are reading this, I am not rushing you, I am just curious ;)
by BetterBear
Wed Sep 05, 2018 14:40
Forum: Game Discussion
Topic: Where are koala guy
Replies: 5
Views: 421

Re: Where are koala guy

A guy from Shireport wrote:
Tue Sep 04, 2018 10:44
Say that one more time, Lobby will banned you
That would be irrational, he is just asking a question.
by BetterBear
Mon Sep 03, 2018 14:10
Forum: Game Discussion
Topic: New texture for roads when disaster?
Replies: 5
Views: 320

New texture for roads when disaster?

Instead of roads being a total rubble during a disaster, how about just adding an overlay to it, that makes it look damaged?
I think that this should only be applicable for some disasters, like the earthquake or a tornado.
by BetterBear
Sun Aug 26, 2018 0:15
Forum: Screenshots
Topic: Metropolitan Manila
Replies: 5
Views: 394

Re: Metropolitan Manila

Those are such a perfect representation of the areas in Manila!

I always go at those places.
by BetterBear
Sat Aug 25, 2018 11:52
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 7972
Views: 185577

Re: TheoTown Forum Chatbox

I will not leave here.
by BetterBear
Mon Aug 20, 2018 14:48
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 7972
Views: 185577

Re: TheoTown Forum Chatbox

Barky is gone for personal reasons. I think it's about education.

Josh is just taking mini breaks from time to time.
by BetterBear
Sun Aug 19, 2018 9:38
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 7972
Views: 185577

Re: TheoTown Forum Chatbox

CommanderABab wrote:
Sun Aug 19, 2018 9:10
He suggested that they should look like yours is why you were mentioned. :)
And the topic got disapproved. I overbanged my head at the mention button.

Anyways, can I recreate the topic? Only mentioning Lobby?
by BetterBear
Sun Aug 19, 2018 6:16
Forum: Plug-In Discussion
Topic: Height 16 roads
Replies: 1
Views: 301

Height 16 roads

Is it possible to make a plug-in that makes in-game roads to be able to reach height 16?

If yes, is someone skilled enough able to do it?
by BetterBear
Sun Aug 19, 2018 3:06
Forum: Suggestions
Topic: Sandbox to non-sandbox in console
Replies: 5
Views: 387

Re: Sandbox to non-sandbox in console

CommanderABab wrote:
Sun Aug 19, 2018 2:38
It's never been possible to change sandbox to non-sandbox except for sticking a map in a region and choosing the type of map when it is unlocked.
I don't get it :bq

What I mean, however is that you can once make a sandbox city to non-sandbox by typing "setgm:(Your mode)", and vise versa.
by BetterBear
Sun Aug 19, 2018 0:53
Forum: Suggestions
Topic: Sandbox to non-sandbox in console
Replies: 5
Views: 387

Sandbox to non-sandbox in console

Why is this restricted? It was not before.

This is really useful if I wanted to terraform a map before playing it non-sandbox-ly for example.

@Lobby?
(anyways, expect to get mentioned a lot, I cant pm)
by BetterBear
Sat Aug 18, 2018 0:21
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 7972
Views: 185577

Re: TheoTown Forum Chatbox

Well don't mods or admins see whose hidden or not. He did just edit the full name of Sedile. Who knows...? But still, if Aizat's here, he should be saying something The fact that he admit he hasn't been online, makea me kinda concerned if someone had broke into his account 😓 I guess Enzo broke into...
by BetterBear
Thu Aug 16, 2018 14:34
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 7972
Views: 185577

Re: TheoTown Forum Chatbox

It's the rainy season here, and we even got a 3-day calss suspension due to severe weather.

No, it's not heaven. It's hell actually, there is a makeup class :(
by BetterBear
Wed Aug 15, 2018 11:59
Forum: Suggestions
Topic: Better region generation system
Replies: 4
Views: 354

Re: Better region generation system

Lobby wrote:
Wed Aug 15, 2018 11:46
Try it out via console, most devices have issues to generate a region as big as the default one.
I know, but it is simply too complicated for an average player. Perhaps add a warning in the creation UI..
by BetterBear
Wed Aug 15, 2018 11:40
Forum: Suggestions
Topic: Better region generation system
Replies: 4
Views: 354

Better region generation system

I think that there should be a better region creation system, which works like how an individual city will be created.

@Lobby , this may sound hard, but don't you agree?
by BetterBear
Wed Aug 15, 2018 5:54
Forum: Parks, Sports and Management
Topic: Domkisas Embassy
Replies: 12
Views: 1543

Re: Domkisas Embassy

And now my creation has been defeated..
by BetterBear
Wed Aug 15, 2018 5:38
Forum: Problems and Errors (bugs)
Topic: Astroid rain
Replies: 15
Views: 883

Re: Astroid rain

CommanderABab wrote:
Mon Aug 13, 2018 21:03
There was a game in the playstore that looked interesting. Until I looked at the permissions it wanted. One was to reroute phone calls. With it not being phone app, that didn't make any sense at all.
Had you reported it?
by BetterBear
Sun Aug 12, 2018 11:39
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 7972
Views: 185577

Re: TheoTown Forum Chatbox

Is it me, or does a moderator has to approve all posts before they will be available in public now?
by BetterBear
Sun Aug 12, 2018 8:39
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 7972
Views: 185577

Re: TheoTown Forum Chatbox

Oh yes. Another bear in the party..
by BetterBear
Sat Aug 04, 2018 15:02
Forum: Commercial
Topic: M-Tower by Montemarino
Replies: 14
Views: 1728

Re: M-Tower by Montemarino

Hi there! Montemarino is back! And is coming out with this esplendid skyscraper! . IMG_20180802_181426.png . The tower is covered with glass and is fastened with huge white steel beams that guide the curved shape at the top and the bottom of the building. Is a TTT office, with 3000 workers. . MTOWE...
by BetterBear
Sat Aug 04, 2018 1:07
Forum: Game Discussion
Topic: How many RAM takes TheoTown?
Replies: 11
Views: 556

Re: How many RAM takes TheoTown?

danekbel wrote:
Sun Jul 29, 2018 14:46
How many RAM takes TheoTown when, for example, I play on giant map, which is on 32*32 region?
It really depends, but I think no phone can create size 17 maps as of now (It must be higher than 6GB of RAM, which no commercial phones have nowadays)
by BetterBear
Sun Jul 29, 2018 2:08
Forum: Game Discussion
Topic: Feel sad for lobby
Replies: 3
Views: 417

Re: Feel sad for lobby

Oh, I didnt knew that :bb I thought that everything is ready.

So thats why the metro system has no real rails.

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