Congratulations to the TheoTown team!
Search found 2149 matches
- 21 May 2019, 01:39
- Forum: Game Discussion
- Topic: Congratulations!
- Replies: 8
- Views: 6572
- 07 May 2019, 12:26
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 12048
- Views: 7489515
Re: TheoTown Forum Chatbox
Ah, the good ol' days of the R.M.C, resource trading, and such..
- 07 May 2019, 10:25
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 12048
- Views: 7489515
Re: TheoTown Forum Chatbox
Going back to history..
- 01 May 2019, 03:50
- Forum: Plug-In Discussion
- Topic: Ideas for plugins
- Replies: 892
- Views: 741716
Re: Ideas for plugins
Maybe, but it definitely is possible. AI checks where it can begin building, starts building dirt roads and zoning. Adds services if detects they don't exist. So basically, a Lua AI could build a city. However, some optional factors in city-building such as aesthetics could be the worst possible be...
- 01 May 2019, 00:28
- Forum: Plug-In Discussion
- Topic: Ideas for plugins
- Replies: 892
- Views: 741716
Re: Ideas for plugins
Oh, I forgot that Lua support had existed..
Still, it will be so difficult to code, right? You will literally have an AI that builds a city..
- 30 Apr 2019, 13:05
- Forum: Plug-In Discussion
- Topic: Ideas for plugins
- Replies: 892
- Views: 741716
Re: Ideas for plugins
I do not think that it is possible with any plug-ins, yet.
That would literally translate for an entire AI.
- 30 Apr 2019, 11:26
- Forum: Screenshots
- Topic: My last screenshot...
- Replies: 1670
- Views: 414242
Re: My last screenshot...
An upcoming suburb that is a part of my future remake. The remake is for my old roleplay city which is now a small country.
- 30 Apr 2019, 08:56
- Forum: Service
- Topic: Fire and police composition
- Replies: 9
- Views: 8472
Re: Fire and police composition
Ah, I see you making use of the new feature.
- 30 Apr 2019, 08:54
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 12048
- Views: 7489515
Re: TheoTown Forum Chatbox
I can hereby confirm: TheoTown 66 will be compatible with YouTube.
- 30 Apr 2019, 04:05
- Forum: Tutorials and Documentation
- Topic: Compositions
- Replies: 27
- Views: 18627
Re: Compositions
Thank you!
This will definately make some things come to life, such as one-tap custom intersections.
This will definately make some things come to life, such as one-tap custom intersections.
- 29 Apr 2019, 23:40
- Forum: Screenshots
- Topic: My last screenshot...
- Replies: 1670
- Views: 414242
Re: My last screenshot...
Approximately in what months, specifically?
Hopefully, it will happen in the end of my summer. The end of mine is around June 6th.
Hopefully, it will happen in the end of my summer. The end of mine is around June 6th.
- 29 Apr 2019, 23:35
- Forum: Suggestions
- Topic: Addressing problems with Microtransactions, premium currency,
- Replies: 8
- Views: 5804
Re: Addressing problems with Microtransactions, premium currency,
Oh, I thought that you can literally make the game give you a losing message.CommanderABab wrote: ↑29 Apr 2019, 17:05Yeah, estate can go negative easily since you just start with 10000.
- 29 Apr 2019, 08:37
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 12048
- Views: 7489515
Re: TheoTown Forum Chatbox
Is Theo town 66 already out? No. It's alpha! :66: Oh! I see! So how can I have the Alpha version please? You can't. (yet) Alpha is limited to the devs and to some selected people at the moment. When Alpha is finished, they will then be open for Beta Testers. Being a Beta Tester is quite easy, so ju...
- 29 Apr 2019, 04:32
- Forum: Suggestions
- Topic: Addressing problems with Microtransactions, premium currency,
- Replies: 8
- Views: 5804
- 29 Apr 2019, 03:03
- Forum: Tips and Tricks
- Topic: Some tips for non-sandbox city-building
- Replies: 3
- Views: 11431
Some tips for non-sandbox city-building
1. Use sea rocks for easy money! If you are facing an economically-dying town, never take a loan. Destroy some sea rocks instead. Destroying sea rocks can easily net you over a million Theons in just a few minutes! Depending on the size of your water bodies, there may be hundreds of sea rocks float...
- 28 Apr 2019, 03:28
- Forum: Other
- Topic: DSA Scenario Pack
- Replies: 9
- Views: 10723
Re: DSA Scenario Pack
How do you win this?
I already have 100,000 citizens. No plug-ins used.
- 27 Apr 2019, 23:28
- Forum: Plug-In Discussion
- Topic: Question with Plugin Store
- Replies: 6
- Views: 2253
Re: Question with Plugin Store
Does anyone have the link to the Residential Decals plug-in?
- 27 Apr 2019, 11:07
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 12048
- Views: 7489515
Re: TheoTown Forum Chatbox
I had just realized that some buildings may require new textures to fit with the elevated terrain. Also, JustAnyone , when the DSA agency would be an official part of TheoTown 66, would we have to pay again for it even if we had already paid for it on the Plug-in Store? Also, would the DSA plug-in t...
- 27 Apr 2019, 10:12
- Forum: Other
- Topic: DSA Scenario Pack
- Replies: 9
- Views: 10723
Re: DSA Scenario Pack
I am about to try this. Does having a single plug-in except the "core" itself prevents me from winning the scenario, hence the price?
- 27 Apr 2019, 01:01
- Forum: Plug-In Discussion
- Topic: Question with Plugin Store
- Replies: 6
- Views: 2253
Re: Question with Plugin Store
1. No. Not without explicit approval. 2. The diamonds would go to who posted the plugin. Thanks. Now say that the creators whom I borrowed content (Lobby and Theo) allowed me to use their creations. Is it then legal to place my plug-in the the store? Also, realistically, the only requirement for yo...